Tranmere Rovers 0-2 Wycombe Wanderers: Final score, stats and lineups
English League One
Tranmere Rovers
4-4-8
0-2
FT
Wycombe Wanderers
10-6-1
- Adebayo Akinfenwa 43'
- Joe Jacobson 45'+1' (P)
Key events
-
Liam Ridehalgh32'
-
43'
Adebayo Akinfenwa
-
45'+1'
Joe Jacobson (pen)
-
Corey TaylorOff: Liam Ridehalgh45'
-
Morgan FerrierOff: David Perkins45'
-
47'
Jack Grimmer
-
54'
Nick FreemanOff: Matt Bloomfield
-
62'
Alex SamuelOff: Scott Kashket
-
Darren Potter65'
-
71'
Curtis Thompson
-
Paul MullinOff: Rushian Hepburn-Murphy71'
-
78'
Nnamdi OfoborhOff: David Wheeler
Team stats
-
0Corner Kicks0
-
58Possession41
-
0SHOTS2
-
0ON GOAL2
-
0Blocked Shots0
Match info
- Competition
- English League One
- Kickoff
- Sunday, November 17, 2019, 7:00 AM ET
- Venue
- Prenton Park, Birkenhead, England
- Attendance
- 5,460
- Series
- Series tied 2-2-1
Team stats
-
0Fouls0
-
2Yellow Cards2
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
0Saves0
-
58Possession41
-
0SHOTS2
-
0ON GOAL2
-
0.0On Target %1.0
-
0Penalty Goals1
-
0Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Scott DaviesG
- 14Jake CapriceRM
- 22Kane WilsonLM
- 3Liam Ridehalgh↓CD-L
- 6Emmanuel MontheCD
- 4Sid NelsonCD-R
- 8Darren PotterCM-R
- 17David Perkins↓CM-L
- 7Kieron MorrisAM
- 18Rushian Hepburn-Murphy↓CF-R
- 11Connor JenningsCF-L
- 5George Ray
- 9Paul Mullin↑
- 10Morgan Ferrier↑
- 24Jacob Maddox
- 45Stefan Payne
- 23Corey Taylor↑
- 25Luke Pilling
- 1Ryan AllsopG
- 19Jack GrimmerRB
- 3Joe JacobsonLB
- 18Curtis ThompsonCM-R
- 5Anthony StewartCD-R
- 21Darius CharlesCD-L
- 7David Wheeler↓RM
- 4Dominic GapeCM-L
- 11Scott Kashket↓CF-L
- 20Adebayo AkinfenwaCF-R
- 10Matt Bloomfield↓LM
- 28Nnamdi Ofoborh↑
- 25Alex Samuel↑
- 8Alex Pattison
- 16Giles Phillips
- 22Nick Freeman↑
- 17Paul Smyth
- 13Cameron Yates
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.