Swindon Town 5-5 Sheffield United: Final score, stats and lineups
English League One · Semi-finals
Swindon Town
- Ben Gladwin 4', 10'
- Michael Smith 18', 59' (P)
- Jonathan Obika 84'
- Nathan Thompson (OG) 19'
5-5
FT
2nd Leg: Swindon Town advance 7-6 on aggregate
Key events
- 4'
- 10'
- 18'
-
19'
Nathan Thompson (OG)
- 38'
- 45'
- Halftime 45'
- 57'
- 58'
-
Michael Smith (pen)59'
- 61'
- 62'
- 65'
- 67'
- 78'
- 81'
- 84'
- 85'
-
87'
Ché AdamsOff: Ryan Flynn
- 88'
- 90'
- End Regular Time 90'
- 90'+1'
- 90'+4'
- 90'+6'
- 90'+9'
Team stats
-
0Corner Kicks0
-
42Possession58
-
16SHOTS25
-
8ON GOAL14
-
0Blocked Shots5
Match info
- Competition
- English League One
- Round
- Semi-finals
- Kickoff
- Monday, May 11, 2015, 2:45 PM ET
- Venue
- The Nigel Eady County Ground, Swindon, England
- Attendance
- 13,065
- Series
- SWI leads series 3-2
Team stats
-
16Fouls15
-
5Yellow Cards4
-
0Red Cards0
-
3Offsides4
-
0Corner Kicks0
-
3Saves3
-
42Possession58
-
16SHOTS25
-
8ON GOAL14
-
0.5On Target %0.6
-
1Penalty Goals0
-
1Penalty Kicks Taken0
-
12Accurate Passes6
-
12Passes6
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
7Crosses22
-
0.0Cross %0.0
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
0Blocked Shots5
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
23Effective Clearances21
-
23Clearances21
Lineups
- 1Wes FoderinghamG
- 2Nathan Thompson↓D
- 5Jack StephensD
- 6Jordan TurnbullD
- 3Nathan ByrneM
- 4Massimo LuongoM
- 8Yaser KasimM
- 7Ben Gladwin↓M
- 36Sam RickettM
- 24Jermaine Hylton↓F
- 9Michael SmithF
- 25Tyrell BelfordG
- 23Jack BarthramD
- 29Rapha Branco↑D
- 26Anton Rodgers↑M
- 31Will RandallM
- 32Lee MarshallM
- 20Jonathan Obika↑F
- 1Mark HowardG
- 26Kieran FreemanD
- 2Craig AlcockD
- 19James McEveleyD
- 3Robert HarrisD
- 7Ryan Flynn↓M
- 6Chris BashamM
- 18Paul CouttsM
- 9Jamie MurphyM
- 14Matt DoneF
- 12Marc McNulty↓F
- 24Iain TurnerG
- 17Harrison McGaheyD
- 8Michael DoyleM
- 16Ben DaviesM
- 35Jason HoltM
- 29Ché Adams↑F
- 32Steve Davies↑F
Last five games
SWI leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.