Bolton Wanderers 1-1 Leeds United: Final score, stats and lineups
English League Championship · 2014/2015 English League Championship
Bolton Wanderers
8-6-11
- Eidur Gudjohnsen 48' (P)
1-1
FT
Leeds United
6-7-12
- Rodolph Austin 3' (P)
Key events
-
3'
Rodolph Austin (pen)
-
Liam Trotter14'
- Halftime 45'
-
45'+1'
Giuseppe Bellusci
-
Eidur Gudjohnsen (pen)48'
-
David WheaterOff: Dorian Dervite67'
-
Craig DaviesOff: Liam Trotter72'
-
86'
Alex MowattOff: Casper Sloth
-
Thomas WalkerOff: Eidur Gudjohnsen90'
- End Regular Time 90'
-
Neil Danns90'+1'
Team stats
-
0Corner Kicks0
-
59Possession41
-
12SHOTS13
-
2ON GOAL5
-
3Blocked Shots4
Match info
- Competition
- English League Championship
- Round
- 2014/2015 English League Championship
- Kickoff
- Saturday, January 10, 2015, 10:00 AM ET
- Venue
- Macron Stadium
- Attendance
- 18,844
- Series
- LEE leads series 3-1-1
Team stats
-
14Fouls10
-
2Yellow Cards1
-
0Red Cards0
-
2Offsides3
-
0Corner Kicks0
-
4Saves1
-
59Possession41
-
12SHOTS13
-
2ON GOAL5
-
0.2On Target %0.4
-
1Penalty Goals1
-
1Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
23Crosses14
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
3Blocked Shots4
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
32Clearances39
Lineups
- 24Andy LonerganG
- 25Joshua VelaD
- 4Matthew MillsD
- 14Dorian Dervite↓D
- 5Tim ReamD
- 17Liam Trotter↓M
- 18Neil DannsM
- 7Liam FeeneyM
- 22Eidur Gudjohnsen↓M
- 21Darren PratleyM
- 19Emile HeskeyF
- 1Adam BogdanG
- 3Dean MoxeyD
- 31David Wheater↑D
- 6Jay SpearingM
- 52Thomas Walker↑M
- 28Craig Davies↑F
- 35Conor WilkinsonF
- 1Marco SilvestriG
- 12Gaetano BerardiD
- 5Giuseppe BellusciD
- 32Liam CooperD
- 21Charlie TaylorD
- 7Luke MurphyM
- 23Lewis CookM
- 2Samuel BryamM
- 4Rodolph AustinM
- 33Casper Sloth↓M
- 19Steve MorisonF
- 13Stuart TaylorG
- 6Jason PearceD
- 14Tommaso BianchiM
- 27Alex Mowatt↑M
- 8Billy SharpF
- 26Brian MontenegroF
- 34Mirco AntenucciF
Last five games
LEE leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.