Leicester City 2-1 Swansea City: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Leicester City
10-5-11
- Bruno Berner 6'
- Darius Vassell 43'
2-1
FT
Swansea City
13-4-9
- Scott Sinclair 12'
Key events
-
Bruno Berner6'
-
12'
Scott Sinclair
-
Darius Vassell43'
- Halftime 45'
-
Michael Morrison57'
-
67'
Craig BeattieOff: Jermaine Easter
-
72'
Joe AllenOff: Kemy Agustien
-
75'
Nathan DyerOff: Mark Gower
-
Richard Wellens81'
-
Martyn WaghornOff: Darius Vassell84'
-
Matt OakleyOff: Lloyd Dyer84'
- End Regular Time 90'
Team stats
-
5Corner Kicks2
-
52Possession48
-
6SHOTS7
-
3ON GOAL0
-
0Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Monday, January 3, 2011, 10:00 AM ET
- Venue
- The Walkers Stadium, England
- Attendance
- 21,656
- Series
- Series tied 2-2
Team stats
-
14Fouls10
-
2Yellow Cards0
-
0Red Cards0
-
2Offsides5
-
5Corner Kicks2
-
0Saves3
-
52Possession48
-
6SHOTS7
-
3ON GOAL0
-
0.5On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
4Accurate Crosses0
-
4Crosses1
-
1.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances1
Lineups
- 1Chris WealeG
- 16Kyle NaughtonD
- 4Michael MorrisonD
- 25Jack HobbsD
- 15Bruno BernerD
- 22Yuki AbiM
- 19Richard WellensM
- 10Andy KingM
- 11Lloyd Dyer↓M
- 37Darius Vassell↓F
- 7Paul GallagherF
- 13Conrad LoganG
- 36Ben MeeD
- 36Ben MeeD
- 6MorenoM
- 8Matt Oakley↑M
- 23Franck MoussaM
- 9Steve HowardF
- 14Martyn Waghorn↑F
- 1Dorus de VriesG
- 16Garry MonkD
- 2Ashley WilliamsD
- 22Angel RangelD
- 29Jazz RichardsM
- 26Kemy Agustien↓M
- 8Darren PratleyM
- 27Mark Gower↓M
- 7David CotterillM
- 21Scott SinclairM
- 49Jermaine Easter↓F
- 25Yves Ma-KalambayG
- 17Albert Polo SerranD
- 12Nathan Dyer↑M
- 24Joe Allen↑M
- 31Lee LucasM
- 9Craig Beattie↑F
- 14Stephen DobbieF
Last five games
Series tied 2-2
Times in Eastern. Live data refreshes on its own while the game is on.