Grimsby Town 1-1 Welling: Final score, stats and lineups
English National League · 2013/2014 English Conference
Grimsby Town
11-4-5
- Dayle Southwell 90'+6'
1-1
FT
Welling
8-6-7
- Joe Healy 11'
Key events
-
11'
Joe Healy
-
26'
Kurtis Guthrie
-
Clayton McDonald31'
- Halftime 45'
-
Scott Kerr45'+1'
-
49'
Jake Gallagher
-
59'
Aristede BasseleOff: Kurtis Guthrie
-
Joe ColbeckOff: Scott Neilsen63'
-
Andy CookOff: Lenell John-Lewis66'
-
79'
Luis CumbersOff: Joe Healy
-
Andy Cook80'
-
Dayle SouthwellOff: Clayton McDonald82'
-
Joe Colbeck90'
- End Regular Time 90'
-
90'+6'
Fraser Franks
-
Dayle Southwell90'+6'
Team stats
-
5Corner Kicks1
-
52Possession48
-
16SHOTS5
-
9ON GOAL4
-
0Blocked Shots3
Match info
- Competition
- English National League
- Round
- 2013/2014 English Conference
- Kickoff
- Tuesday, December 10, 2013, 2:45 PM ET
- Venue
- Blundell Park, Grimsby, England
- Attendance
- 2,487
- Series
- Welling leads series 1-0
Team stats
-
17Fouls17
-
4Yellow Cards3
-
0Red Cards0
-
1Offsides0
-
5Corner Kicks1
-
4Saves6
-
52Possession48
-
16SHOTS5
-
9ON GOAL4
-
0.6On Target %0.8
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses2
-
6Crosses5
-
0.2Cross %0.4
-
0.0Long Balls %0.0
-
0Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances5
Lineups
- 13James McKeownG
- 2Sam HattonD
- 5Shaun PearsonD
- 12Clayton McDonald↓D
- 3Aswad ThomasD
- 23Alex RodmanM
- 8Craig DisleyM
- 4Scott KerrM
- 11Scott Neilsen↓M
- 14Lenell John-Lewis↓F
- 17Ross HannahF
- 15Paul BignotD
- 7Joe Colbeck↑M
- 26Patrick McLaughlinM
- 9Andy Cook↑F
- 20Dayle Southwell↑F
Welling
- 18Lee ButcherG
- 31De-Reece VanderhydeD
- 5Fraser FranksD
- 14Blaine HudsonD
- 26Baily CargillD
- 27Jamie DayM
- 15Alex DyerM
- 4Jake GallagherM
- 33Joe Healy↓M
- 9Kurtis Guthrie↓F
- 10Ross LafayetteF
- 13Jamie TurnerG
- 3Joe OberstellerD
- 21Harry BeautymanM
- 25Luis Cumbers↑F
- 30Aristede Bassele↑F
Last five games
Welling leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.