Salisbury City 3-2 Macclesfield Town: Final score, stats and lineups
English National League · 2013/2014 English Conference
Salisbury City
10-3-7
- Dan Fitchett 45', 72' (P)
- Jamie White 82'
3-2
FT
Macclesfield Town
7-5-8
- Connor Jennings 45'+4' (P)
- Paul Turnbull 55'
Key events
-
21'
Danny RoweOff: Peter Winn
-
26'
Andy Halls
-
28'
Joe Connor.Off: Carl Martin
-
Dan Fitchett45'
- Halftime 45'
-
Jamie WhiteOff: Ben Wright45'
-
45'+4'
Connor Jennings (pen)
-
55'
Paul Turnbull
-
Jake Thomson57'
-
59'
Paul Turnbull
-
Ryan BrettOff: Jake Thomson66'
-
Dan Fitchett (pen)72'
-
Brian Dutton77'
-
Jamie White82'
-
84'
Chris HolroydOff: Jack Mackreth
- End Regular Time 90'
-
90'+2'
Scott Kay
Team stats
-
3Corner Kicks5
-
50Possession50
-
9SHOTS5
-
5ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English National League
- Round
- 2013/2014 English Conference
- Kickoff
- Saturday, November 23, 2013, 10:00 AM ET
- Venue
- The Raymond McEnhill Stadium, Salisbury, England
- Attendance
- 843
Team stats
-
9Fouls9
-
2Yellow Cards2
-
0Red Cards1
-
1Offsides5
-
3Corner Kicks5
-
3Saves2
-
50Possession50
-
9SHOTS5
-
5ON GOAL4
-
0.6On Target %0.8
-
1Penalty Goals1
-
1Penalty Kicks Taken1
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses1
-
1Crosses1
-
0.0Cross %1.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances3
Lineups
Salisbury City
- 25James BittnerG
- 16Brian DuttonD
- 5James ClarkeD
- 6Glenn WilsonD
- 7Chris McpheeM
- 21Jake Thomson↓M
- 14Stuart SinclairM
- 11Elliott FrearM
- 10Theo LewisF
- 20Dan FitchettF
- 15Ben Wright↓F
- 3Callum HartD
- 4Ryan Brett↑D
- 23Angus MacDonaldD
- 8Ricky WellardM
- 9Jamie White↑F
- 1Rhys TaylorG
- 26Andy HallsD
- 4Carl Martin↓D
- 3Danny AndrewD
- 12Steve WilliamsD
- 6Paul TurnbullM
- 7Jack Mackreth↓M
- 25Scott KayM
- 11Peter Winn↓F
- 8Connor JenningsF
- 19Scott BodenF
- 20Richie BranaganG
- 2Joe Connor.↑M
- 15Paul LewisM
- 24Danny Rowe↑M
- 9Chris Holroyd↑F
Last five games
Times in Eastern. Live data refreshes on its own while the game is on.