Lincoln City 1-1 Luton Town: Final score, stats and lineups
English National League · 2011/2012 English Conference
Lincoln City
7-5-13
- Richard Hinds 77'
1-1
FT
Luton Town
11-9-4
- Danny Crow 36'
Key events
-
36'
Danny Crow
- Halftime 45'
-
Francis LaurentOff: Kyle Perry46'
-
46'
Jamie HandOff: George Pilkington
-
Jamie TaylorOff: Simon Russell58'
-
65'
Jamie Hand
-
72'
Robbie Willmott
-
72'
Alex Lawless
-
Alan Power74'
-
74'
James DanceOff: Robbie Willmott
-
Richard Hinds77'
-
Jake SheridanOff: Jean Christophe80'
-
82'
Ryan BruntOff: Aaron O'Connor
-
85'
Alex Lawless
-
Richard Hinds88'
- End Regular Time 90'
-
90'+5'
Jamie Hand
Team stats
-
4Corner Kicks5
-
57Possession43
-
7SHOTS9
-
1ON GOAL1
-
0Blocked Shots0
Match info
- Competition
- English National League
- Round
- 2011/2012 English Conference
- Kickoff
- Tuesday, December 6, 2011, 2:45 PM ET
- Venue
- LNER Stadium, Lincoln, England
- Attendance
- 2,049
- Series
- LTN leads series 3-0-2
Team stats
-
5Fouls8
-
2Yellow Cards3
-
0Red Cards2
-
0Offsides5
-
4Corner Kicks5
-
0Saves1
-
57Possession43
-
7SHOTS9
-
1ON GOAL1
-
0.1On Target %0.1
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses1
-
0Crosses1
-
0.0Cross %1.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances0
Lineups
- 28Paul FarmanG
- 13Tony SinclairD
- 2Richard HindsD
- 5Joshua GowlingD
- 3John NutterD
- 15Simon Russell↓M
- 8Alan PowerM
- 27Jean Christophe↓M
- 34Tyrone ThompsonM
- 12Conal PlattF
- 9Kyle Perry↓F
- 1Joe AnyonG
- 17Nicky NicolauM
- 36Jake Sheridan↑M
- 7Jamie Taylor↑F
- 11Francis Laurent↑F
- 30Kevin PilkingtonG
- 2Daniel GleesonD
- 6George Pilkington↓D
- 34Janos KovacsD
- 15Jake HowellsD
- 28Adam WatkinsM
- 7Alex LawlessM
- 4Keith KeaneM
- 11Robbie Willmott↓M
- 14Aaron O'Connor↓F
- 10Danny CrowF
- 1Mark TylerG
- 27Jamie Hand↑D
- 19James Dance↑M
- 13Stuart FleetwoodF
- 23Ryan Brunt↑F
Last five games
LTN leads series 3-0-2
Times in Eastern. Live data refreshes on its own while the game is on.