Rushden & Diamonds 0-2 Gateshead: Final score, stats and lineups
English National League · 2010/2011 English Conference
Rushden & Diamonds
12-7-11
- Luke Prosser (OG) 30'
0-2
FT
Gateshead
10-9-10
- Jon Shaw 87'
Key events
-
Gary Mills27'
-
30'
Luke Prosser (OG)
-
Aaron O'Connor35'
- Halftime 45'
-
Luke Prosser46'
-
Ryan CharlesOff: Craig Farrell55'
-
57'
Michael Liddle
-
64'
Ben Clark
-
66'
Carl JonesOff: Nathan Fisher
-
Nabil SharifOff: Ryan Charles69'
-
Matt JohnsonOff: Max Porter77'
-
81'
Josh GilliesOff: Craig Nelthorpe
-
Alan Power84'
-
87'
Jon Shaw
-
88'
Brian WakeOff: Jon Shaw
- End Regular Time 90'
Team stats
-
6Corner Kicks6
-
50Possession50
-
14SHOTS8
-
7ON GOAL3
-
0Blocked Shots3
Match info
- Competition
- English National League
- Round
- 2010/2011 English Conference
- Kickoff
- Saturday, February 12, 2011, 10:00 AM ET
- Venue
- Nene Park, England
- Attendance
- 874
- Series
- Rushden & D leads series 1-0-1
Team stats
-
10Fouls9
-
4Yellow Cards2
-
0Red Cards0
-
2Offsides1
-
6Corner Kicks6
-
6Saves7
-
50Possession50
-
14SHOTS8
-
7ON GOAL3
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
1Passes0
-
0.0Pass Completion %0.0
-
3Accurate Crosses6
-
17Crosses15
-
0.2Cross %0.4
-
0.0Long Balls %0.0
-
0Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
9Clearances15
Lineups
Rushden & Diamonds
- 13Joe DayG
- 6Curtis OsanoD
- 5Luke ProsserD
- 16Michael CorcoranD
- 11Jamie DayM
- 4Max Porter↓M
- 7Gary MillsM
- 14Alan PowerM
- 9Craig Farrell↓F
- 30Michael GashF
- 8Aaron O'ConnorF
- 29James BroadbentG
- 3Eddie OshodiD
- 18Matt Johnson↑M
- 19Ryan Charles↓↑F
- 22Nabil Sharif↑F
- 1Tim DeasyG
- 27James TavernierD
- 5James CurtisD
- 6Ben ClarkD
- 24Michael LiddleD
- 7Martin BrittainM
- 4Kris GateM
- 11Craig Nelthorpe↓M
- 8Philip TurnbullM
- 18Nathan Fisher↓F
- 9Jon Shaw↓F
- 13Paul FarmanG
- 2Craig BaxterD
- 15Carl Jones↑D
- 22Josh Gillies↑M
- 17Brian Wake↑F
Last five games
Rushden & DiamondsDWDWW
Rushden & D leads series 1-0-1
Times in Eastern. Live data refreshes on its own while the game is on.