Rushden & Diamonds 2-1 Torquay United: Final score, stats and lineups
English National League · 2007/2008 English Conference
Rushden & Diamonds
15-13-14
- Michael Rankine 44'
- Jon Challinor 69'
2-1
FT
Torquay United
26-7-10
- Elliot Benyon 6'
Key events
-
6'
Elliot Benyon
-
Michael Rankine44'
- Halftime 45'
-
Sam SmithOff: Conal Platt58'
-
62'
Darren Mullings
-
Jon Challinor69'
-
73'
Chris ZebroskiOff: Jody Banim
-
73'
Lee PhillipsOff: Elliot Benyon
-
84'
Roscoe D'SaneOff: Darren Mullings
-
Abdelhalim El KholtiOff: Jon Challinor90'
- End Regular Time 90'
Team stats
-
5Corner Kicks3
-
44Possession56
-
10SHOTS7
-
4ON GOAL4
-
1Blocked Shots1
Match info
- Competition
- English National League
- Round
- 2007/2008 English Conference
- Kickoff
- Thursday, April 17, 2008, 2:45 PM ET
- Venue
- Nene Park, England
- Attendance
- 1,276
- Series
- Series tied 2-2-1
Team stats
-
12Fouls14
-
0Yellow Cards1
-
0Red Cards0
-
0Offsides4
-
5Corner Kicks3
-
3Saves5
-
44Possession56
-
10SHOTS7
-
4ON GOAL4
-
0.4On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
1Accurate Passes2
-
1Passes2
-
0.0Pass Completion %0.0
-
2Accurate Crosses1
-
18Crosses7
-
0.1Cross %0.1
-
0Long Balls0
-
0Accurate Long Balls0
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
6Effective Clearances13
-
6Clearances13
Lineups
Rushden & Diamonds
- 25Mikkel AndersenG
- 2Curtis OsanoD
- 5Chris HopeD
- 4Philip GulliverD
- 24Dean HowellM
- 16Tom ShawM
- 8Curtis WoodhouseM
- 11Andrew BurgessM
- 7Jon Challinor↓M
- 23Conal Platt↓F
- 14Michael RankineF
- 26Michael CorcoranD
- 17Andy GoodingM
- 21Jake BeecroftM
- 27Abdelhalim El Kholti↑M
- 28Sam Smith↑F
- 1Simon RaynerG
- 2Paul HinshelwoodD
- 5Chris RobertsonD
- 3Kevin NicholsonD
- 16Matthew HockleyD
- 12Jody Banim↓D
- 25Mark EllisM
- 7Lee MansellM
- 11Kevin HillM
- 17Darren Mullings↓M
- 9Elliot Benyon↓F
- 21Martin RiceG
- 6Chris ToddD
- 10Lee Phillips↑F
- 20Roscoe D'Sane↑F
- 26Chris Zebroski↑F
Last five games
Rushden & DiamondsLDLWW
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.