Shrewsbury Town 1-1 Southend United: Final score, stats and lineups
English League Two · 2014/2015 English League Two
Shrewsbury Town
17-7-6
- Tyrone Barnett 85'
1-1
FT
Southend United
15-9-6
- Jack Payne 54'
Key events
-
Jermaine GrandisonOff: Nathaniel Knight-Percival35'
- Halftime 45'
-
Robert Grant52'
-
54'
Jack Payne
-
Tyrone BarnettOff: Mikael Mandron57'
-
Jean-Louis Akpa AkproOff: Cameron Gayle62'
-
68'
Shaquile CoulthirstOff: Joe Pigott
-
75'
Barry CorrOff: Jake Cass
-
78'
Ben Coker
-
83'
Myles WestonOff: Jack Payne
-
Tyrone Barnett85'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
49Possession51
-
5SHOTS8
-
1ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- English League Two
- Round
- 2014/2015 English League Two
- Kickoff
- Saturday, February 7, 2015, 10:00 AM ET
- Venue
- Greenhous Meadow Stadium
- Attendance
- 5,276
- Series
- Series tied 2-2-1
Team stats
-
12Fouls10
-
1Yellow Cards1
-
0Red Cards0
-
4Offsides5
-
0Corner Kicks0
-
2Saves0
-
49Possession51
-
5SHOTS8
-
1ON GOAL3
-
0.2On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
13Crosses5
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances9
Lineups
- 1Jayson LeutwilerG
- 6Connor GoldsonD
- 5Mark EllisD
- 20Nathaniel Knight-Percival↓D
- 12Cameron Gayle↓M
- 24Robert GrantM
- 4Ryan WoodsM
- 11Liam LawrenceM
- 3Mickey DemetriouM
- 9James CollinsF
- 28Mikael Mandron↓F
- 21Mark HalsteadG
- 2Jermaine Grandison↑D
- 7Ashley VincentM
- 22Jordan ClarkM
- 23Tyrone Barnett↑F
- 10Scott VernonF
- 26Jean-Louis Akpa Akpro↑F
- 1Daniel BentleyG
- 2John WhiteD
- 5Adam ThompsonD
- 23Jerome WilliamsD
- 3Ben CokerD
- 18Ryan LeonardM
- 12Will AtkinsonM
- 8Michael TimlinM
- 19Jack Payne↓M
- 24Jake Cass↓F
- 32Joe Pigott↓F
- 21Paul SmithG
- 6Luke ProsserD
- 26Adam BarrettD
- 11Myles Weston↑M
- 22Gary DeeganM
- 10Barry Corr↑F
- 17Shaquile Coulthirst↑F
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.