Shrewsbury Town 1-0 Burton Albion: Final score, stats and lineups
English League Two · 2014/2015 English League Two
Shrewsbury Town
11-3-5
- Jean-Louis Akpa Akpro 82'
1-0
FT
Burton Albion
11-3-6
Key events
-
14'
John Mousinho
- Halftime 45'
-
Andrew ManganOff: Robert Grant64'
-
68'
Phil Edwards
-
James Collins70'
-
Jean-Louis Akpa Akpro74'
-
75'
Bryn MorrisOff: Alexander MacDonald
-
Jean-Louis Akpa Akpro82'
-
84'
K MaynardOff: Matthew Palmer
-
87'
Jacob BlythOff: Adam McGurk
-
89'
K Maynard
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
66Possession34
-
4SHOTS0
-
3ON GOAL0
-
0Blocked Shots0
Match info
- Competition
- English League Two
- Round
- 2014/2015 English League Two
- Kickoff
- Saturday, November 29, 2014, 10:00 AM ET
- Venue
- Greenhous Meadow Stadium
- Attendance
- 5,170
- Series
- SHR leads series 2-0-3
Team stats
-
3Fouls4
-
2Yellow Cards3
-
0Red Cards0
-
1Offsides3
-
0Corner Kicks0
-
0Saves0
-
66Possession34
-
4SHOTS0
-
3ON GOAL0
-
0.8On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
2Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Jayson LeutwilerG
- 23Joshua PassleyD
- 20Nathaniel Knight-PercivalD
- 2Jermaine GrandisonD
- 6Connor GoldsonD
- 3Mickey DemetriouD
- 24Robert Grant↓M
- 4Ryan WoodsM
- 14James WesolowskiM
- 26Jean-Louis Akpa AkproF
- 9James CollinsF
- 21Mark HalsteadG
- 5Mark EllisD
- 7Ashley VincentM
- 16Anthony GriffithM
- 22Jordan ClarkM
- 10Scott VernonF
- 19Andrew Mangan↑F
- 1Jon McLaughlinG
- 2Phil EdwardsD
- 3Shane Cansdell-SherriffD
- 4John MousinhoD
- 5George TaftD
- 11Alexander MacDonald↓M
- 8Robbie WeirM
- 23Matthew Palmer↓M
- 14Damien McCroryM
- 9Stuart BeavonF
- 20Adam McGurk↓F
- 32Remi MatthewsG
- 24Liam SladeD
- 31K Maynard↑D
- 21Bryn Morris↑M
- 27Marcus Myers-HarnessM
- 18Dominic KnowlesF
- 12Jacob Blyth↑F
Last five games
SHR leads series 2-0-3
Times in Eastern. Live data refreshes on its own while the game is on.