AFC Wimbledon 1-1 Plymouth Argyle: Final score, stats and lineups
English League Two · 2013/2014 English League Two
AFC Wimbledon
7-7-9
- Michael Smith 47'
1-1
FT
Plymouth Argyle
9-6-9
- Reuben Reid 88'
Key events
- Halftime 45'
-
Michael Smith47'
-
59'
Durrell BerryOff: Andres Gurrieri
-
Will AntwiOff: Barry Fuller68'
-
Jack MidsonOff: Charlie Sheringham71'
-
75'
Durrell Berry
-
Jack Midson76'
-
81'
Temitope ObadeyiOff: Caolan Lavery
-
81'
Nathan ThomasOff: Lewis Alessandra
-
George FrancombOff: Luke Moore87'
-
88'
Reuben Reid
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
50Possession50
-
10SHOTS8
-
5ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League Two
- Round
- 2013/2014 English League Two
- Kickoff
- Sunday, December 29, 2013, 10:00 AM ET
- Venue
- The Cherry Red Records Stadium
- Attendance
- 4,763
- Series
- WIM leads series 2-1-1
Team stats
-
8Fouls9
-
1Yellow Cards1
-
0Red Cards0
-
2Offsides3
-
0Corner Kicks0
-
2Saves3
-
50Possession50
-
10SHOTS8
-
5ON GOAL4
-
0.5On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
10Crosses7
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
9Clearances14
Lineups
- 1Ross WarnerG
- 2Barry Fuller↓D
- 6Alan BennettD
- 5Andy FramptonD
- 3Callum KennedyD
- 15Jim FenlonM
- 8Sammy MooreM
- 4Peter SweeneyM
- 11Luke Moore↓M
- 18Charlie Sheringham↓F
- 9Michael SmithF
- 22Sebastien BrownG
- 7George Francomb↑D
- 14Will Antwi↑D
- 16Kevin Sainte-LuceM
- 10Jack Midson↑F
- 21George PorterF
- 39Kaid MohamedF
- 23Luke McCormickG
- 4Maximo BlanchardD
- 16Neal TrotmanD
- 17Curtis NelsonD
- 25Ben PurringtonD
- 27Andres Gurrieri↓M
- 11Dominic BlizzardM
- 6Conor HourihaneM
- 7Lewis Alessandra↓M
- 9Reuben ReidF
- 13Caolan Lavery↓F
- 1Jake ColeG
- 2Durrell Berry↑D
- 15Paul WottonD
- 8Romuald BocoM
- 14Luke YoungM
- 19Nathan Thomas↑M
- 26Temitope Obadeyi↑F
Last five games
WIM leads series 2-1-1
Times in Eastern. Live data refreshes on its own while the game is on.