Bristol Rovers 2-1 Barnet: Final score, stats and lineups
English League Two · 2012/2013 English League Two
Bristol Rovers
8-7-13
- Fabian Broghammer 78'
- Ryan Brunt 90'+3'
2-1
FT
Barnet
7-8-15
- Harry Crawford 90'
Key events
-
32'
Harry CrawfordOff: Richard Holmes
- Halftime 45'
-
David ClarksonOff: Joe Anyinsah73'
-
Elliot RichardsOff: Oliver Norburn75'
-
Fabian Broghammer78'
-
83'
Clovis KamdjoOff: John Oster
-
86'
Iffy AllenOff: Ibrahim Sekajja
-
Dan WoodardsOff: Fabian Broghammer89'
-
90'
Harry Crawford
- End Regular Time 90'
-
Ryan Brunt90'+3'
Team stats
-
7Corner Kicks6
-
39Possession61
-
12SHOTS8
-
7ON GOAL5
-
4Blocked Shots6
Match info
- Competition
- English League Two
- Round
- 2012/2013 English League Two
- Kickoff
- Friday, February 1, 2013, 2:45 PM ET
- Venue
- Memorial Stadium, Bristol, England
- Attendance
- 8,527
- Series
- BAR leads series 2-1-2
Team stats
-
14Fouls8
-
0Yellow Cards0
-
0Red Cards0
-
2Offsides0
-
7Corner Kicks6
-
9Saves6
-
39Possession61
-
12SHOTS8
-
7ON GOAL5
-
0.6On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
5Accurate Crosses1
-
22Crosses15
-
0.2Cross %0.1
-
0.0Long Balls %0.0
-
4Blocked Shots6
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances14
Lineups
- 13Steve MildenhallG
- 2Michael SmithD
- 6Tom ParkesD
- 29Mark McChrystalD
- 14Lee BrownD
- 11Fabian Broghammer↓D
- 25Seanan ClucasM
- 15Oliver Norburn↓M
- 32John-Joe O'TooleM
- 16Joe Anyinsah↓F
- 26Ryan BruntF
- 20Connor GoughG
- 4Dan Woodards↑D
- 21Clayton McDonaldD
- 7David Clarkson↑F
- 10Elliot Richards↑F
- 17Ellis HarrisonF
- 27Tom HitchcockF
- 29Graham StackG
- 26Elliot JohnsonD
- 30David StephensD
- 35Andy IroD
- 15Andy YiadomM
- 8Mark ByrneM
- 31John Oster↓M
- 38Edgar DavidsM
- 11Richard Holmes↓F
- 10Jon NurseF
- 41Ibrahim Sekajja↓F
- 18Sam CowlerG
- 2Barry FullerD
- 3Jordan BrownD
- 4Clovis Kamdjo↑D
- 7Oliver LeeM
- 22Iffy Allen↑M
- 42Harry Crawford↑F
Last five games
BAR leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.