Gillingham 1-1 Cheltenham Town: Resultado final, estadísticas y alineaciones
English League Two · 2010/2011 English League Two
Gillingham
0-2-0
- Adebayo Akinfenwa 76'
1-1
FT
Cheltenham Town
1-1-0
- Wes Thomas 53'
Jugadas clave
- Halftime 45'
-
53'
Wes Thomas
-
Adebayo AkinfenwaSale: Chris Palmer54'
-
Luke RooneySale: Stefan Payne69'
-
71'
David BirdSale: Wes Thomas
-
Adebayo Akinfenwa76'
-
82'
Frankie Artus
-
85'
Sean JeffersSale: Jeff Goulding
-
90'
John MelliganSale: Frankie Artus
- End Regular Time 90'
-
90'+4'
Sean Jeffers
Estadísticas del equipo
-
13Corner Kicks2
-
59Possession41
-
9SHOTS5
-
3ON GOAL1
-
0Blocked Shots1
Información del partido
- Competencia
- English League Two
- Jornada
- 2010/2011 English League Two
- Inicio
- sábado, 7 de agosto de 2010, 10:00 AM ET
- Estadio
- KRBS Priestfield Stadium
- Asistencia
- 5,655
- Serie
- Series tied 1-1-2
Estadísticas del equipo
-
5Fouls10
-
0Yellow Cards2
-
0Red Cards0
-
6Offsides3
-
13Corner Kicks2
-
1Saves4
-
59Possession41
-
9SHOTS5
-
3ON GOAL1
-
0.3On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses0
-
2Crosses0
-
0.5Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances7
Alineaciones
- 1Alan JulianG
- 29Tony SinclairD
- 16Joshua GowlingD
- 3John NutterD
- 8Mark BentleyM
- 17Daniel SpillerM
- 12Chris Palmer↓M
- 28Jack PayneM
- 4Curtis WestonM
- 11Andy BarchamF
- 23Stefan Payne↓F
- 26Lance CroninG
- 18Danny JackmanD
- 25Connor EssamD
- 7Kevin MaherM
- 14Luke Rooney↑M
- 9Mark MccammonF
- 27Adebayo Akinfenwa↑F
- 1Scott P BrownG
- 2Keith LoweD
- 22Steve ElliottD
- 6Martin RileyD
- 3Danny AndrewD
- 8Joshua LowM
- 20Frankie Artus↓M
- 7Michael PookM
- 11Brian SmikleM
- 10Jeff Goulding↓F
- 9Wes Thomas↓F
- 12Daniel Lloyd-WestonG
- 5Andy GallinaghD
- 4David Bird↑M
- 14John Melligan↑M
- 15Marley WatkinsM
- 23Robin ShrootM
- 21Sean Jeffers↑F
Últimos cinco partidos
Series tied 1-1-2
Horarios del Este. Los datos en vivo se actualizan solos durante el partido.