Fleetwood Town 0-2 Coventry City: Final score, stats and lineups
English League One · 2014/2015 English League One
Fleetwood Town
14-10-14
0-2
FT
Coventry City
10-13-15
- Dominic Samuel 88'
- Frank Nouble 90'+5'
Key events
- Halftime 45'
-
54'
James O'BrienOff: Marcus Tudgay
-
Steven Schumacher60'
-
Antoni SarcevicOff: Stewart Murdoch73'
-
Ashley HunterOff: Liam McAlinden73'
-
74'
Sanmi OdelusiOff: Adam Barton
-
Ashley Hunter80'
-
84'
Chris Stokes
-
Nathan Pond85'
-
88'
Dominic Samuel
-
90'
Andy WebsterOff: Chris Stokes
- End Regular Time 90'
-
Stephen DobbieOff: Gareth Evans90'+2'
-
90'+5'
Frank Nouble
Team stats
-
0Corner Kicks0
-
54Possession46
-
10SHOTS17
-
2ON GOAL7
-
4Blocked Shots3
Match info
- Competition
- English League One
- Round
- 2014/2015 English League One
- Kickoff
- Tuesday, March 17, 2015, 3:45 PM ET
- Venue
- Highbury Stadium, Fleetwood, England
- Attendance
- 3,017
Team stats
-
6Fouls11
-
3Yellow Cards1
-
0Red Cards0
-
0Offsides0
-
0Corner Kicks0
-
3Saves0
-
54Possession46
-
10SHOTS17
-
2ON GOAL7
-
0.2On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
11Crosses2
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
4Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
4Clearances3
Lineups
- 28Chris MaxwellG
- 2Conor MclaughlinD
- 5Mark RobertsD
- 6Nathan PondD
- 15Adam ChicksenD
- 7Gareth Evans↓M
- 8Steven SchumacherM
- 4Stewart Murdoch↓M
- 12Josh MorrisM
- 29Liam McAlinden↓F
- 19Jamie ProctorF
- 21Brendan MooreG
- 33Stephen CraineyD
- 18Antoni Sarcevic↑M
- 20Tyler Hornby-ForbesM
- 9Stephen Dobbie↑F
- 23David BallF
- 30Ashley Hunter↑F
- 1Lee BurgeG
- 2Jordan WillisD
- 22Matthew PenningtonD
- 21Aaron MartinD
- 30Chris Stokes↓D
- 8Grant WardM
- 7John FleckM
- 16Adam Barton↓M
- 20Marcus Tudgay↓M
- 19Frank NoubleM
- 14Dominic SamuelF
- 33Reice Charles-CookG
- 4Andy Webster↑D
- 6Conor ThomasM
- 11James O'Brien↑M
- 17Sanmi Odelusi↑M
- 25Blair TurgottM
- 27Jack FinchM
Times in Eastern. Live data refreshes on its own while the game is on.