Port Vale 2-1 Gillingham: Final score, stats and lineups
English League One · 2014/2015 English League One
Port Vale
9-5-11
- Ben Williamson 11'
- Colin Daniel 90'+3'
2-1
FT
Gillingham
6-7-12
- Cody McDonald 31'
Key events
-
Ben Williamson11'
-
14'
Gavin HoyteOff: Aaron Morris
-
31'
Cody McDonald
- Halftime 45'
-
Michael Brown62'
-
Chris LinesOff: Michael Brown68'
-
Colin DanielOff: Ben Williamson74'
-
78'
Danny KedwellOff: Brennan Dickenson
-
86'
Josh PritchardOff: Michael Doughty
-
Achille CampionOff: Dany N'Guessan90'
- End Regular Time 90'
-
Colin Daniel90'+3'
Team stats
-
0Corner Kicks0
-
46Possession54
-
16SHOTS13
-
9ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2014/2015 English League One
- Kickoff
- Saturday, January 3, 2015, 10:00 AM ET
- Venue
- Vale Park, Stoke-on-Trent, England
- Attendance
- 4,783
- Series
- Series tied 2-2-1
Team stats
-
6Fouls5
-
1Yellow Cards0
-
0Red Cards0
-
4Offsides0
-
0Corner Kicks0
-
3Saves4
-
46Possession54
-
16SHOTS13
-
9ON GOAL5
-
0.6On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
8Crosses6
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances5
Lineups
- 1Chris NealG
- 2Adam YatesD
- 21Frederic VeseliD
- 6Richard DuffyD
- 3Carl DickinsonD
- 20Mark MarshallM
- 15Michael O'ConnorM
- 17Michael Brown↓M
- 33Dany N'Guessan↓M
- 8Louis DoddsF
- 9Ben Williamson↓F
- 12Sam JohnsonG
- 4Chris RobertsonD
- 7Chris BirchallM
- 10Chris Lines↑M
- 14Colin Daniel↑M
- 22Ryan LloydM
- 28Achille Campion↑F
- 1Stuart NelsonG
- 4John EganD
- 21Michael Doughty↓D
- 6Leon LeggeD
- 3Joseph MartinD
- 23Bradley DackM
- 7Doug LoftM
- 15Aaron Morris↓M
- 8Jake HessenthalerM
- 24Brennan Dickenson↓M
- 10Cody McDonaldF
- 12Glenn MorrisG
- 5Max EhmerD
- 31Gavin Hoyte↑D
- 11Jermaine McGlashanM
- 18Josh Pritchard↑M
- 9Danny Kedwell↑F
- 19Luke HackerF
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.