Rochdale 0-2 Fleetwood Town: Final score, stats and lineups
English League One · 2014/2015 English League One
Rochdale
9-4-10
0-2
FT
Fleetwood Town
8-6-9
- Mark Roberts 17'
- Josh Morris 38'
Key events
-
17'
Mark Roberts
-
38'
Josh Morris
- Halftime 45'
-
53'
Conor Mclaughlin
-
Ian Henderson53'
-
61'
Matty HughesOff: Tom Hitchcock
-
Calvin AndrewOff: Ashley Eastham64'
-
Callum CampsOff: Bastien Hery64'
-
70'
Steven SchumacherOff: Stephen Dobbie
-
74'
Tyler Hornby-ForbesOff: Josh Morris
-
Tomasz CywkaOff: Peter Vincenti76'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
43Possession57
-
8SHOTS8
-
6ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2014/2015 English League One
- Kickoff
- Sunday, December 28, 2014, 10:00 AM ET
- Venue
- Crown Oil Arena, Rochdale, England
- Attendance
- 3,123
- Series
- Series tied 1-1-3
Team stats
-
10Fouls8
-
0Yellow Cards1
-
0Red Cards0
-
3Offsides2
-
0Corner Kicks0
-
2Saves5
-
43Possession57
-
8SHOTS8
-
6ON GOAL4
-
0.8On Target %0.5
-
0Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
2Crosses5
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances1
Lineups
- 1Josh LillisG
- 5Ashley Eastham↓D
- 6Oliver LancashireD
- 29Jack O'ConnellD
- 2Joe RaffertyM
- 24Jamie AllenM
- 14Bastien Hery↓M
- 25Michael RoseM
- 16Matt DoneF
- 7Peter Vincenti↓F
- 40Ian HendersonF
- 21Jonathan Diba MusanguG
- 3Rhys BennettD
- 17Scott TanserD
- 19Tomasz Cywka↑M
- 28Callum Camps↑M
- 9Calvin Andrew↑F
- 11Reuben Noble-LazarusF
- 28Chris MaxwellG
- 2Conor MclaughlinD
- 5Mark RobertsD
- 25Stephen JordanD
- 33Stephen CraineyD
- 11Jeff HughesM
- 7Gareth EvansM
- 12Josh Morris↓M
- 9Stephen Dobbie↓M
- 19Jamie ProctorF
- 29Tom Hitchcock↓F
- 13David LucasG
- 26Tom DaviesD
- 8Steven Schumacher↑M
- 20Tyler Hornby-Forbes↑M
- 27Nick HaughtonM
- 17Matt BlairM
- 22Matty Hughes↑F
Last five games
Series tied 1-1-3
Times in Eastern. Live data refreshes on its own while the game is on.