Bradford City 1-1 Gillingham: Final score, stats and lineups
English League One · 2014/2015 English League One
Bradford City
6-5-7
1-1
FT
Gillingham
4-6-8
- Antonio German 90'+3'
- Leon Legge (OG) 56'
Key events
-
Billy KnottOff: Filipe Morais18'
-
22'
Jake Hessenthaler
- Halftime 45'
-
Leon Legge (OG)56'
-
68'
Antonio GermanOff: Cody McDonald
-
68'
Jermaine McGlashanOff: Kortney Hause
-
James HansonOff: Jonathan Stead69'
-
81'
Danny KedwellOff: Bradley Dack
-
Christopher RoutisOff: Billy Clarke82'
- End Regular Time 90'
-
90'+3'
Antonio German
Team stats
-
0Corner Kicks0
-
52Possession48
-
11SHOTS10
-
4ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2014/2015 English League One
- Kickoff
- Saturday, November 22, 2014, 10:00 AM ET
- Venue
- Coral Windows Stadium, England
- Attendance
- 12,434
- Series
- GIL leads series 2-1-2
Team stats
-
5Fouls5
-
0Yellow Cards1
-
0Red Cards0
-
4Offsides5
-
0Corner Kicks0
-
2Saves4
-
52Possession48
-
11SHOTS10
-
4ON GOAL4
-
0.4On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
7Crosses7
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
0Clearances0
Lineups
- 1Jordan PickfordG
- 2Stephen DarbyD
- 5Andrew DaviesD
- 23Rory McArdleD
- 3James MeredithD
- 20Filipe Morais↓M
- 25Andy HallidayM
- 8Gary LiddleM
- 14Mark YeatesM
- 16Jonathan Stead↓F
- 10Billy Clarke↓F
- 12Ben WilliamsG
- 6Alan SheehanD
- 18Christopher Routis↑D
- 11Billy Knott↑M
- 17Jason KennedyM
- 9James Hanson↑F
- 13Francois ZokoF
- 1Stuart NelsonG
- 4John EganD
- 5Kortney Hause↓D
- 6Leon LeggeD
- 31Gavin HoyteM
- 7Doug LoftM
- 8Jake HessenthalerM
- 23Bradley Dack↓M
- 28Adam ChicksenM
- 24Brennan DickensonF
- 10Cody McDonald↓F
- 12Glenn MorrisG
- 11Jermaine McGlashan↑M
- 16Anime LinganziM
- 18Josh PritchardM
- 9Danny Kedwell↑F
- 14Antonio German↑F
- 19Luke HackerF
Last five games
GIL leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.