Sheffield United 1-0 Rochdale: Final score, stats and lineups
English League One · 2014/2015 English League One
Sheffield United
4-1-2
- Jamal Campbell-Ryce 84'
1-0
FT
Rochdale
3-1-4
Key events
-
29'
Joe Rafferty
-
44'
Thomas KennedyOff: Joe Rafferty
- Halftime 45'
-
54'
Matt Done
-
Marc McNultyOff: Ben Davies63'
-
Ryan FlynnOff: Jamie Murphy65'
-
James WallaceOff: Chris Basham74'
-
Jamal Campbell-Ryce84'
-
Jamal Campbell-Ryce85'
-
86'
Shamir FenelonOff: Rhys Bennett
-
86'
Calvin AndrewOff: Jamie Allen
- End Regular Time 90'
-
90'+5'
Conrad Logan
Team stats
-
0Corner Kicks0
-
56Possession44
-
12SHOTS11
-
4ON GOAL3
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2014/2015 English League One
- Kickoff
- Saturday, September 13, 2014, 10:00 AM ET
- Venue
- Bramall Lane, England
- Attendance
- 19,122
- Series
- SHU leads series 2-0
Team stats
-
12Fouls20
-
1Yellow Cards3
-
0Red Cards0
-
0Offsides3
-
0Corner Kicks0
-
2Saves2
-
56Possession44
-
12SHOTS11
-
4ON GOAL3
-
0.3On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
19Crosses15
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
12Clearances12
Lineups
- 1Mark HowardG
- 16Ben Davies↓D
- 17Harrison McGaheyD
- 15Neill CollinsD
- 2Craig AlcockD
- 20Jamal Campbell-RyceM
- 6Chris Basham↓M
- 8Michael DoyleM
- 9Jamie Murphy↓M
- 11Jose BaxterF
- 19James McEveleyF
- 24Iain TurnerG
- 3Robert HarrisD
- 4James Wallace↑M
- 7Ryan Flynn↑M
- 22Louis ReedM
- 12Marc McNulty↑F
- 21Michael HigdonF
- 22Conrad LoganG
- 2Joe Rafferty↓D
- 5Ashley EasthamD
- 29Jack O'ConnellD
- 17Scott TanserD
- 3Rhys Bennett↓M
- 12Stephen DawsonM
- 24Jamie Allen↓M
- 7Peter VincentiM
- 16Matt DoneF
- 40Ian HendersonF
- 21Jonathan Diba MusanguG
- 6Oliver LancashireD
- 53Thomas Kennedy↑D
- 14Bastien HeryM
- 9Calvin Andrew↑F
- 59Joe BunneyF
- 45Shamir Fenelon↑F
Last five games
SHU leads series 2-0
Times in Eastern. Live data refreshes on its own while the game is on.