Oldham Athletic 1-2 Shrewsbury Town: Final score, stats and lineups
English League One · 2013/2014 English League One
Oldham Athletic
6-6-11
- Jonathan Grounds 35'
1-2
FT
Shrewsbury Town
6-8-10
- John Taylor 23'
- Aaron Wildig 62'
Key events
-
23'
John Taylor
-
Jonathan Grounds35'
- Halftime 45'
-
62'
Aaron Wildig
-
Kirk MillarOff: Adam Rooney71'
-
Sidney SchmeltzOff: James Dayton71'
-
72'
Nicky WroeOff: Aaron Wildig
-
Anton RodgersOff: Genséric Kusunga75'
-
79'
Joe Jacobson
- End Regular Time 90'
-
90'+2'
Darren JonesOff: John Taylor
-
90'+6'
Chris Weale
Team stats
-
0Corner Kicks0
-
69Possession31
-
13SHOTS7
-
4ON GOAL2
-
0Blocked Shots2
Match info
- Competition
- English League One
- Round
- 2013/2014 English League One
- Kickoff
- Wednesday, January 1, 2014, 10:00 AM ET
- Venue
- Boundary Park, Oldham, England
- Attendance
- 3,669
- Series
- OLD leads series 3-2
Team stats
-
7Fouls11
-
0Yellow Cards2
-
0Red Cards0
-
5Offsides2
-
0Corner Kicks0
-
0Saves2
-
69Possession31
-
13SHOTS7
-
4ON GOAL2
-
0.3On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
20Crosses3
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances11
Lineups
- 1Mark OxleyG
- 2Connor BrownD
- 5Genséric Kusunga↓D
- 6James TarkowskiD
- 3Jonathan GroundsD
- 19James Dayton↓M
- 8Korey SmithM
- 12David MellorM
- 20Michael PetrassoM
- 9Adam Rooney↓F
- 14Jonson Clarke-HarrisF
- 29Paul RachubkaG
- 15Carl WinchesterD
- 16Cliff ByrneD
- 26Ellis PlummerD
- 7Sidney Schmeltz↑M
- 17Anton Rodgers↑M
- 21Kirk Millar↑F
- 1Chris WealeG
- 22Ryan WoodsD
- 6Dave WinfieldD
- 16Tamika MkandawireD
- 3Joe JacobsonD
- 8David McAllisterM
- 4Luke SummerfieldM
- 15Aaron Wildig↓M
- 11John Taylor↓F
- 24Tom EavesF
- 23Adam ReachF
- 25Joe AnyonG
- 5Darren Jones↑D
- 19Cameron GayleD
- 10Nicky Wroe↑M
- 17Paul ParryM
- 9Tom BradshawF
- 14John MarsdenF
Last five games
OLD leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.