Colchester United 1-1 Crawley Town: Final score, stats and lineups
English League One · 2013/2014 English League One
Colchester United
2-4-2
- Freddie Sears 6'
1-1
FT
Crawley Town
3-3-2
- Emile Sinclair 32'
Key events
-
Freddie Sears6'
-
32'
Emile Sinclair
- Halftime 45'
-
63'
Jamie ProctorOff: Emile Sinclair
-
Craig Eastmond76'
-
77'
Sergio TorresOff: Andy Drury
-
Freddie LadapoOff: Freddie Sears80'
-
Clinton MorrisonOff: Alex Gilbey81'
-
Connor HubbleOff: Jeffrey Monakana84'
-
Clinton Morrison88'
- End Regular Time 90'
-
90'+1'
James HurstOff: Mike Jones
Team stats
-
0Corner Kicks0
-
41Possession59
-
11SHOTS9
-
5ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2013/2014 English League One
- Kickoff
- Saturday, September 21, 2013, 10:00 AM ET
- Venue
- The Weston Homes Community Stadium
- Attendance
- 3,031
- Series
- CRA leads series 1-0-1
Team stats
-
9Fouls5
-
2Yellow Cards0
-
0Red Cards0
-
6Offsides4
-
0Corner Kicks0
-
0Saves0
-
41Possession59
-
11SHOTS9
-
5ON GOAL4
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
2Crosses5
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
4Clearances4
Lineups
- 44Sam WalkerG
- 20Brian WilsonD
- 4Magnus OkuonghaeD
- 39Matthew TaylorD
- 27Luke GarbuttD
- 6Craig EastmondM
- 2David WrightM
- 16Jeffrey Monakana↓M
- 22Alex Gilbey↓M
- 11Freddie Sears↓M
- 17Jabo IbehreF
- 1Mark CousinsG
- 26Mason SpenceD
- 38Jamie Sendles-WhiteD
- 15Marcus BeanM
- 31Connor Hubble↑M
- 9Clinton Morrison↑F
- 19Freddie Ladapo↑F
- 1Paul JonesG
- 11Josh SimpsonD
- 12Joe WalshD
- 5Kyle McFadzeanD
- 3Mathew SadlerD
- 15Dannie BulmanM
- 21Mike Jones↓M
- 10Andy Drury↓M
- 16Nicky AdamsM
- 7Billy ClarkeM
- 20Emile Sinclair↓F
- 25Johnny MaddisonG
- 2James Hurst↑D
- 4Mark ConnollyD
- 6Connor EssamD
- 8Sergio Torres↑M
- 18Luke RooneyM
- 14Jamie Proctor↑F
Last five games
CRA leads series 1-0-1
Times in Eastern. Live data refreshes on its own while the game is on.