Walsall 2-2 Yeovil Town: Final score, stats and lineups
English League One · 2012/2013 English League One
Walsall
5-8-9
- Jamie Paterson 13'
- Will Grigg 72'
2-2
FT
Yeovil Town
9-3-10
- Reuben Reid 78'
- Sam Foley 90'
Key events
-
Jamie Paterson13'
-
17'
Daniel Burn
- Halftime 45'
-
54'
Jamie McAllister
-
58'
Edward Upson
-
61'
Reuben ReidOff: Patrick Madden
-
61'
James HayterOff: Edward Upson
-
Will Grigg72'
-
78'
Reuben Reid
-
80'
Gozie UgwuOff: Korey Smith
-
George BowermanOff: Febian Brandy82'
-
Malvind BenningOff: Jamie Paterson87'
-
Adam Chambers90'
-
90'
Sam Foley
- End Regular Time 90'
Team stats
-
5Corner Kicks1
-
51Possession49
-
11SHOTS4
-
6ON GOAL3
-
2Blocked Shots3
Match info
- Competition
- English League One
- Round
- 2012/2013 English League One
- Kickoff
- Saturday, December 15, 2012, 10:00 AM ET
- Venue
- Banks's Stadium
- Attendance
- 3,160
- Series
- YEO leads series 3-0-2
Team stats
-
12Fouls14
-
1Yellow Cards3
-
0Red Cards0
-
3Offsides9
-
5Corner Kicks1
-
3Saves6
-
51Possession49
-
11SHOTS4
-
6ON GOAL3
-
0.5On Target %0.8
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses3
-
8Crosses11
-
0.1Cross %0.3
-
0.0Long Balls %0.0
-
2Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances6
Lineups
- 32Aaron McCareyG
- 14Ben PurkissD
- 22Paul DowningD
- 5Dean HoldenD
- 26Andy TaylorD
- 10Jamie Paterson↓M
- 27Sam MantomM
- 7Adam ChambersM
- 12Febian Brandy↓M
- 9Will GriggF
- 29Craig WestcarrF
- 1David GrofG
- 20Malvind Benning↑D
- 25James ChambersD
- 6Nicky FeatherstoneM
- 11Ashley HemmingsM
- 24James BaxendaleM
- 17George Bowerman↑F
- 1Marek StechG
- 2Luke AylingD
- 5Byron WebsterD
- 18Daniel BurnD
- 3Jamie McAllisterD
- 22Joe EdwardsD
- 8Edward Upson↓M
- 21Korey Smith↓M
- 14Sam FoleyM
- 10Gavin WilliamsM
- 17Patrick Madden↓F
- 12Gareth StewartG
- 4Richard HindsD
- 6Dominic BlizzardM
- 9James Hayter↑F
- 11Reuben Reid↑F
- 19Gozie Ugwu↑F
Last five games
YEO leads series 3-0-2
Times in Eastern. Live data refreshes on its own while the game is on.