Crawley Town 1-1 Oldham Athletic: Final score, stats and lineups
English League One · 2012/2013 English League One
Crawley Town
9-2-4
- Kyle McFadzean 79'
1-1
FT
Oldham Athletic
4-5-5
- Jose Baxter 67'
Key events
-
Kyle McFadzean19'
-
20'
Jean-Yves Mvoto
-
21'
James TarkowskiOff: Cristian Montano
-
Claude Davis37'
- Halftime 45'
-
59'
Robbie Simpson
-
Hope Akpan62'
-
Sergio TorresOff: Billy Clarke63'
-
67'
Jose Baxter
-
Jonathan ForteOff: Mike Jones69'
-
Nicky AjoseOff: Nathan Byrne77'
-
78'
James Wesolowski
-
Kyle McFadzean79'
-
81'
Dean FurmanOff: Jose Baxter
-
90'
Matt SmithOff: Matt Derbyshire
- End Regular Time 90'
Team stats
-
10Corner Kicks8
-
57Possession43
-
18SHOTS6
-
8ON GOAL3
-
2Blocked Shots3
Match info
- Competition
- English League One
- Round
- 2012/2013 English League One
- Kickoff
- Saturday, October 27, 2012, 10:00 AM ET
- Venue
- Broadfield Stadium, Crawley, England
- Attendance
- 3,375
Team stats
-
10Fouls17
-
2Yellow Cards2
-
1Red Cards1
-
4Offsides4
-
10Corner Kicks8
-
1Saves6
-
57Possession43
-
18SHOTS6
-
8ON GOAL3
-
0.4On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
2Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances2
Lineups
- 1Paul JonesG
- 3Mathew SadlerD
- 5Kyle McFadzeanD
- 28Claude DavisD
- 19Nathan Byrne↓D
- 16Nicky AdamsM
- 6Hope AkpanM
- 11Josh SimpsonM
- 21Mike Jones↓M
- 7Billy Clarke↓M
- 9Gary AlexanderF
- 25Michel KuipersG
- 4Mark ConnollyD
- 13David HuntD
- 8Sergio Torres↑M
- 15Dannie BulmanM
- 10Jonathan Forte↑F
- 14Nicky Ajose↑F
- 13Dean BouzanisG
- 3Jonathan GroundsD
- 5Jean-Yves MvotoD
- 23Reece WabaraD
- 16Cliff ByrneM
- 7Lee CroftM
- 4James WesolowskiM
- 11Cristian Montano↓F
- 20Jose Baxter↓F
- 9Matt Derbyshire↓F
- 10Robbie SimpsonF
- 1Alex CisakG
- 2Connor BrownD
- 6James Tarkowski↑D
- 8Dean Furman↑M
- 22Youssouf M'ChangamaM
- 28Chris SutherlandM
- 14Matt Smith↑F
Times in Eastern. Live data refreshes on its own while the game is on.