Carlisle United 3-2 Sheffield Wednesday: Final score, stats and lineups
English League One · 2011/2012 English League One
Carlisle United
7-4-5
- Lee Miller 50'
- Rory Loy 56'
- Liam Noble 64'
3-2
FT
Sheffield Wednesday
10-2-4
- Ben Marshall 35'
- Robert Jones 88'
Key events
-
12'
Robert Jones
-
James Berrett18'
-
Lubomir Michalik33'
-
35'
Ben Marshall
-
Liam Noble41'
- Halftime 45'
-
Lee Miller50'
-
Rory Loy56'
-
57'
Gary Madine
-
60'
James O'Connor
-
61'
Ryan LoweOff: Chris O'Grady
-
61'
Jermaine JohnsonOff: James O'Connor
-
Liam Noble64'
-
81'
Gary Madine
-
86'
Chris Lines
-
88'
Robert Jones
- End Regular Time 90'
-
90'+3'
Jermaine Johnson
Team stats
-
4Corner Kicks8
-
51Possession49
-
10SHOTS13
-
3ON GOAL9
-
5Blocked Shots1
Match info
- Competition
- English League One
- Round
- 2011/2012 English League One
- Kickoff
- Tuesday, October 25, 2011, 2:45 PM ET
- Venue
- Brunton Park, Carlisle, England
- Attendance
- 6,058
- Series
- Series tied 2-2
Team stats
-
11Fouls14
-
3Yellow Cards5
-
0Red Cards1
-
0Offsides2
-
4Corner Kicks8
-
8Saves5
-
51Possession49
-
10SHOTS13
-
3ON GOAL9
-
0.3On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
3Accurate Crosses3
-
11Crosses6
-
0.3Cross %0.5
-
0.0Long Balls %0.0
-
5Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances5
Lineups
- 1Adam CollinG
- 22James TavernierD
- 5Danny LiveseyD
- 25Lubomir MichalikD
- 6Peter MurphyD
- 21James BerrettM
- 12Tom TaiwoM
- 17Liam NobleM
- 4Jon-Paul McGovernM
- 14Lee MillerF
- 9Rory LoyF
- 20Mark GillespieG
- 29Stephen O'HalloranD
- 16Jeremy HelanM
- 13Francois ZokoF
- 15Craig CurranF
- 43Stephen BywaterG
- 2Lewis BuxtonD
- 4Danny BatthD
- 5Robert JonesD
- 3Julian BennettD
- 6José SemedoD
- 16James O'Connor↓M
- 8Chris LinesM
- 10Ben MarshallF
- 14Gary MadineF
- 9Chris O'Grady↓F
- 23Richard O'DonnellG
- 7David PruttonM
- 11Jermaine Johnson↑M
- 12Liam PalmerM
- 30Ryan Lowe↑F
Last five games
Series tied 2-2
Times in Eastern. Live data refreshes on its own while the game is on.