Rochdale 3-2 Walsall: Final score, stats and lineups
English League One · 2010/2011 English League One
Rochdale
3-2-1
- Josh Thompson 27'
- Anthony Elding 44'
- Gary Jones 63' (P)
3-2
FT
Walsall
2-0-4
- Jonathan Macken 4'
- Darren Byfield 45'+1'
Key events
-
4'
Jonathan Macken
-
Josh Thompson27'
-
Anthony Elding44'
- Halftime 45'
-
45'+1'
Darren Byfield
-
Gary Jones (pen)63'
-
Joe ThompsonOff: Anthony Elding65'
-
70'
Reuben ReidOff: Paul Marshall
-
79'
Jamie PatersonOff: Julian Gray
-
85'
David Davis
-
Andrew Tutte90'
- End Regular Time 90'
Team stats
-
4Corner Kicks6
-
52Possession48
-
5SHOTS7
-
2ON GOAL1
-
1Blocked Shots1
Match info
- Competition
- English League One
- Round
- 2010/2011 English League One
- Kickoff
- Saturday, September 11, 2010, 10:00 AM ET
- Venue
- Crown Oil Arena, Rochdale, England
- Attendance
- 3,174
- Series
- WAL leads series 1-0-1
Team stats
-
4Fouls12
-
1Yellow Cards1
-
0Red Cards0
-
2Offsides1
-
4Corner Kicks6
-
2Saves2
-
52Possession48
-
5SHOTS7
-
2ON GOAL1
-
0.4On Target %0.1
-
1Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes1
-
0.0Pass Completion %0.0
-
0Accurate Crosses2
-
5Crosses4
-
0.0Cross %0.5
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances3
Lineups
- 1Josh LillisG
- 18Josh ThompsonD
- 26Craig DawsonD
- 4Marcus HolnessD
- 3Joe WiddowsonD
- 6Brian Barry-MurphyM
- 16Andrew TutteM
- 7Jason KennedyM
- 8Gary JonesM
- 19Chris O'GradyF
- 9Anthony Elding↓F
- 21Matthew EdwardsG
- 12Alan GoodallD
- 28Matt FlynnD
- 10Jack RedshawM
- 11Matt DoneM
- 15Joe Thompson↑M
- 14Jean-Louis Akpa AkproF
- 1Jonny BrainG
- 4Clayton McDonaldD
- 23Ryan McGivernD
- 3Aaron LescottM
- 6Emmanuele SmithM
- 26David DavisM
- 8Matthew RichardsM
- 12Paul Marshall↓M
- 18Julian Gray↓M
- 9Darren ByfieldF
- 10Jonathan MackenF
- 21David BevanG
- 2Darryl WestlakeD
- 5Oliver LancashireD
- 20Sean GeddesM
- 15Jamie Paterson↑F
- 19Will GriggF
- 22Reuben Reid↑F
Last five games
WAL leads series 1-0-1
Times in Eastern. Live data refreshes on its own while the game is on.