Yeovil Town 4-2 Colchester United: Final score, stats and lineups
English League One · 2010/2011 English League One
Yeovil Town
15-11-19
- Craig Alcock 15'
- Andrew Tutte 22'
- Dean Bowditch 44'
- Andrew Welsh 64'
4-2
FT
Colchester United
15-14-16
- Ashley Vincent 43'
- David Mooney 63'
Key events
-
Craig Alcock15'
-
17'
Tommy Smith
-
Andrew Tutte22'
-
40'
Nathan Clarke
-
43'
Ashley Vincent
-
Dean Bowditch44'
- Halftime 45'
-
63'
David Mooney
-
Andrew Welsh64'
-
75'
Lee BeeversOff: Tommy Smith
-
80'
Kayode OdejayiOff: Ian Henderson
- End Regular Time 90'
-
90'+1'
Ben Coker
Team stats
-
1Corner Kicks3
-
52Possession48
-
5SHOTS7
-
2ON GOAL4
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2010/2011 English League One
- Kickoff
- Saturday, April 30, 2011, 10:00 AM ET
- Venue
- Huish Park, Yeovil, England
- Attendance
- 3,797
- Series
- COL leads series 4-0-1
Team stats
-
9Fouls13
-
0Yellow Cards3
-
0Red Cards0
-
1Offsides5
-
1Corner Kicks3
-
5Saves5
-
52Possession48
-
5SHOTS7
-
2ON GOAL4
-
0.4On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses1
-
7Crosses6
-
0.1Cross %0.2
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances2
Lineups
- 13Stephen HendersonG
- 8Luke AylingD
- 2Craig AlcockD
- 6Nathan SmithM
- 14Max EhmerM
- 18Andrew TutteM
- 20Paul WottonM
- 24Shaun MacDonaldM
- 11Andrew WelshM
- 10Dean BowditchF
- 29Jonathan ObikaF
- 26Gareth StewartG
- 3Nathan JonesD
- 19Adam VirgoD
- 15Alex RussellM
- 16Edward UpsonM
- 23Billy GibsonM
- 22Martin GrittonF
- 1Ben WilliamsG
- 20Brian WilsonD
- 31Tommy Smith↓D
- 6Nathan ClarkeD
- 24Ben CokerM
- 8John-Joe O'TooleM
- 10Kemal IzzetM
- 26Lloyd JamesM
- 7Ashley VincentF
- 16Ian Henderson↓F
- 19David MooneyF
- 12Mark CousinsG
- 3Lee Beevers↑D
- 25John WhiteD
- 14Andrew BondM
- 17David PerkinsM
- 22Anthony WordsworthM
- 15Kayode Odejayi↑F
Last five games
COL leads series 4-0-1
Times in Eastern. Live data refreshes on its own while the game is on.