Huddersfield Town 2-0 Carlisle United: Final score, stats and lineups
English League One · 2010/2011 English League One
Huddersfield Town
14-4-9
- Gary Roberts 39', 45'
2-0
FT
Carlisle United
9-8-8
Key events
-
Alan Lee19'
-
Gary Roberts39'
-
Gary Roberts45'
- Halftime 45'
-
50'
Craig Curran
-
53'
Lubomir Michalik
-
54'
Matty RobsonOff: Tom Taiwo
-
58'
Liam NobleOff: James Berrett
-
62'
Liam Noble
-
66'
Rory LoyOff: Craig Curran
-
Benik AfobeOff: Alan Lee74'
-
Antony KayOff: Joey Gudjónsson78'
-
82'
Francois Zoko
-
Scott ArfieldOff: Anthony Pilkington89'
- End Regular Time 90'
Team stats
-
4Corner Kicks4
-
52Possession48
-
13SHOTS8
-
6ON GOAL5
-
0Blocked Shots0
Match info
- Competition
- English League One
- Round
- 2010/2011 English League One
- Kickoff
- Tuesday, February 1, 2011, 2:45 PM ET
- Venue
- The Galpharm Stadium, England
- Attendance
- 11,572
- Series
- HUD leads series 2-1-2
Team stats
-
13Fouls13
-
1Yellow Cards4
-
0Red Cards0
-
1Offsides3
-
4Corner Kicks4
-
6Saves6
-
52Possession48
-
13SHOTS8
-
6ON GOAL5
-
0.5On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
1Crosses3
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances2
Lineups
- 13Ian BennettG
- 32Jack HuntD
- 18Jamie McCombeD
- 5Peter ClarkeD
- 3Gary NaysmithD
- 2Lee PeltierD
- 11Anthony Pilkington↓M
- 20Kevin KilbaneM
- 4Joey Gudjónsson↓M
- 7Gary RobertsM
- 19Alan Lee↓F
- 25Nick ColganG
- 8Antony Kay↑M
- 16Scott Arfield↑M
- 31Chris AtkinsonM
- 34Aiden ChippendaleM
- 21Lee NovakF
- 24Benik Afobe↑F
- 1Adam CollinG
- 2Frank SimekD
- 24Liam CooperD
- 25Lubomir MichalikD
- 26Joe DudgeonD
- 11Paul ThirlwellM
- 12Tom Taiwo↓M
- 21James Berrett↓M
- 14Ben MarshallF
- 13Francois ZokoF
- 15Craig Curran↓F
- 23Tony CaigG
- 5Danny LiveseyD
- 6Peter MurphyD
- 10Matty Robson↑M
- 17Liam Noble↑M
- 18Rory Loy↑F
- 29Nahki WellsF
Last five games
HUD leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.