Plymouth Argyle 1-2 AFC Bournemouth: Final score, stats and lineups
English League One · 2010/2011 English League One
Plymouth Argyle
9-6-14
- Rory Fallon 71'
1-2
FT
AFC Bournemouth
14-7-7
- Marc Pugh 19'
- Steve Fletcher 84'
Key events
-
19'
Marc Pugh
-
26'
Anton Robinson
-
Carl Fletcher33'
-
34'
Marvyn Bartley
- Halftime 45'
-
70'
Steve FletcherOff: Michael Symes
-
Rory Fallon71'
-
Kári Árnason74'
-
84'
Steve Fletcher
-
86'
Danny HollandsOff: Anton Robinson
-
Luke YoungOff: Rory Patterson86'
-
90'
Warren Cummings
- End Regular Time 90'
-
90'+1'
Lyle TaylorOff: Danny Ings
Team stats
-
7Corner Kicks3
-
55Possession45
-
22SHOTS6
-
7ON GOAL1
-
0Blocked Shots2
Match info
- Competition
- English League One
- Round
- 2010/2011 English League One
- Kickoff
- Saturday, January 29, 2011, 10:00 AM ET
- Venue
- Home Park, Plymouth, England
- Attendance
- 8,836
- Series
- Series tied 1-1-1
Team stats
-
16Fouls9
-
2Yellow Cards3
-
0Red Cards0
-
2Offsides2
-
7Corner Kicks3
-
2Saves5
-
55Possession45
-
22SHOTS6
-
7ON GOAL1
-
0.3On Target %0.2
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses1
-
3Crosses2
-
0.3Cross %0.5
-
0.0Long Balls %0.0
-
0Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances5
Lineups
- 31David ButtonG
- 36Stéphane ZubarD
- 35Curtis NelsonD
- 30Marcel SeipD
- 11Kári ÁrnasonD
- 29James PatersonM
- 4Carl FletcherM
- 6Chris ClarkM
- 19Yannick BolasieM
- 8Rory Patterson↓F
- 14Rory FallonF
- 1Romain LarrieuG
- 2Karl DuguidD
- 3Bondz NgalaD
- 18Jack StephensD
- 23Krisztian TimarD
- 21Anton PeterlinM
- 34Luke Young↑F
- 1Shwan JalalG
- 15Adam SmithD
- 5Jason PearceD
- 28Warren CummingsD
- 6Marvyn BartleyD
- 4Shaun CooperM
- 11Liam FeeneyM
- 8Anton Robinson↓M
- 7Marc PughM
- 24Michael Symes↓F
- 34Danny Ings↓F
- 30Dan ThomasG
- 21Stephen PurchesD
- 18Harry ArterM
- 19Danny Hollands↑M
- 22Joe PartingtonM
- 14Lyle Taylor↑F
- 33Steve Fletcher↑F
Last five games
Series tied 1-1-1
Times in Eastern. Live data refreshes on its own while the game is on.