Norwich City 5-2 Wycombe Wanderers: Final score, stats and lineups
English League One · 2009/2010 English League One
Norwich City
1-1-2
- Grant Holt 16', 71'
- Korey Smith 25'
- Jon Otsemobor 35'
- Jens Berthel Askou 49'
5-2
FT
Wycombe Wanderers
0-1-3
- Jon-Paul Pittman 39'
- Matt Harrold 46'
Key events
-
Grant Holt16'
-
Korey Smith25'
-
Jon Otsemobor35'
-
39'
Jon-Paul Pittman
- Halftime 45'
-
46'
Matt Harrold
-
Jens Berthel Askou49'
-
Cody McDonaldOff: Jamie Cureton63'
-
Tom AdeyemiOff: Stephen Hughes63'
-
66'
Matt PhillipsOff: Lewis Montrose
-
68'
Leon Johnson
-
Grant Holt71'
-
Wes HoolahanOff: Korey Smith73'
- End Regular Time 90'
Team stats
-
5Corner Kicks8
-
59Possession41
-
10SHOTS7
-
6ON GOAL5
-
1Blocked Shots2
Match info
- Competition
- English League One
- Round
- 2009/2010 English League One
- Kickoff
- Saturday, August 22, 2009, 10:00 AM ET
- Venue
- Carrow Road, Norwich, England
- Attendance
- 23,428
Team stats
-
5Fouls9
-
0Yellow Cards1
-
0Red Cards0
-
6Offsides3
-
5Corner Kicks8
-
7Saves11
-
59Possession41
-
10SHOTS7
-
6ON GOAL5
-
0.6On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
6Accurate Crosses4
-
25Crosses19
-
0.2Cross %0.2
-
0.0Long Balls %0.0
-
1Blocked Shots2
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
17Clearances13
Lineups
- 31Ben AlnwickG
- 2Jon OtsemoborD
- 15Michael SpillaneD
- 33Jens Berthel AskouD
- 3Adam DruryD
- 18Paul McveighM
- 8Stephen Hughes↓M
- 30Korey Smith↓M
- 19Simon LappinM
- 9Grant HoltF
- 10Jamie Cureton↓F
- 13Declan RuddG
- 12Gary DohertyD
- 14Wes Hoolahan↑M
- 17Tom Adeyemi↑M
- 16Chris MartinF
- 25Luke DaleyF
- 27Cody McDonald↑F
- 1Scott ShearerG
- 23Chris WestwoodD
- 4Leon JohnsonD
- 5Michael DuberryD
- 3Craig WoodmanD
- 20John MousinhoD
- 15Stuart GreenM
- 17Lewis Montrose↓M
- 16Jon-Paul PittmanF
- 11Chris ZebroskiF
- 9Matt HarroldF
- 12Jamie YoungG
- 6Luke OliverD
- 7Ian WestlakeM
- 18Matt Phillips↑M
- 24Stuart BeavonM
- 30Adam SmithM
- 27Ashley ChambersF
Times in Eastern. Live data refreshes on its own while the game is on.