Leeds United 3-1 Brighton & Hove Albion: Final score, stats and lineups
English League One · 2008/2009 English League One
Leeds United
6-2-2
- Luciano Becchio 44'
- Jermaine Beckford 45'+1', 90'
3-1
FT
Brighton & Hove Albion
2-5-3
- Glenn Murray 90'+3'
Key events
-
14'
David Livermore
-
27'
Colin Hawkins
-
37'
Tommy Elphick
-
Luciano Becchio44'
- Halftime 45'
-
Jermaine Beckford45'+1'
-
46'
Dean CoxOff: Colin Hawkins
-
47'
Kevin ThorntonOff: David Livermore
-
Neil Kilkenny50'
-
Lubomir Michalik59'
-
63'
Adam Virgo
-
76'
Steven Thomson
-
Jermaine Beckford76'
-
Jermaine Beckford90'
- End Regular Time 90'
-
90'+3'
Glenn Murray
Team stats
-
6Corner Kicks7
-
58Possession42
-
18SHOTS7
-
9ON GOAL3
-
1Blocked Shots8
Match info
- Competition
- English League One
- Round
- 2008/2009 English League One
- Kickoff
- Saturday, October 11, 2008, 10:00 AM ET
- Venue
- Elland Road, Leeds, England
- Attendance
- 22,726
- Series
- Series tied 1-1-3
Team stats
-
7Fouls15
-
3Yellow Cards5
-
0Red Cards0
-
4Offsides1
-
6Corner Kicks7
-
5Saves6
-
58Possession42
-
18SHOTS7
-
9ON GOAL3
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
3Accurate Crosses3
-
14Crosses9
-
0.2Cross %0.3
-
0.0Long Balls %0.0
-
1Blocked Shots8
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances7
Lineups
- 12David LucasG
- 2Frazer RichardsonD
- 6Lubomir MichalikD
- 5Rui MarquesD
- 32Aidan WhiteD
- 22Andy HughesM
- 15Fabian DelphM
- 8Neil KilkennyM
- 4Jonathan DouglasM
- 9Jermaine BeckfordF
- 10Luciano BecchioF
- 1Casper AnkergrenG
- 7David PruttonM
- 14Jonathan HowsonM
- 18Andy RobinsonM
- 23Robert SnodgrassF
- 1Michel KuipersG
- 2Andrew WhingD
- 24Tommy ElphickD
- 16Colin Hawkins↓D
- 12Matthew RichardsD
- 23Adam VirgoD
- 28Joe AnyinsahM
- 8Steven ThomsonM
- 44Robbie SavageM
- 14David Livermore↓M
- 17Glenn MurrayF
- 6Adam El-AbdD
- 7Dean Cox↑M
- 10Kevin Thornton↑M
- 22Tommy FraserM
- 19Jake RobinsonF
Last five games
Series tied 1-1-3
Times in Eastern. Live data refreshes on its own while the game is on.