Leeds United 1-1 Burnley: Final score, stats and lineups
English League Championship · 2015/2016 English League Championship
Leeds United
0-1-0
- Mirco Antenucci 83'
1-1
FT
Burnley
0-1-0
- Sam Vokes 86'
Key events
-
Sol Bamba10'
-
56'
Scott Arfield
-
81'
Michael Kightly
-
Mirco AntenucciAssist: Gaetano Berardi83'
-
86'
Sam VokesAssist: Tendayi Darikwa
-
89'
Matthew TaylorOff: Michael Kightly
-
Souleymane DoukaraOff: Alex Mowatt89'
-
Scott WoottonOff: Lewis Cook90'
Team stats
-
4Corner Kicks4
-
48.9Possession51.1
-
15SHOTS10
-
4ON GOAL4
-
3Blocked Shots2
Match info
- Competition
- English League Championship
- Round
- 2015/2016 English League Championship
- Kickoff
- Saturday, August 8, 2015, 7:30 AM ET
- Venue
- Elland Road, Leeds, England
- Attendance
- 27,672
- Series
- BUR leads series 3-2
Team stats
-
10Fouls10
-
1Yellow Cards2
-
0Red Cards0
-
0Offsides2
-
4Corner Kicks4
-
3Saves3
-
48.9Possession51.1
-
15SHOTS10
-
4ON GOAL4
-
0.3On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
288Accurate Passes283
-
384Passes400
-
0.8Pass Completion %0.7
-
7Accurate Crosses4
-
21Crosses16
-
0.3Cross %0.3
-
93Long Balls92
-
44Accurate Long Balls31
-
0.5Long Balls %0.3
-
3Blocked Shots2
-
13Effective Tackles6
-
13Tackles7
-
1.0Tackle %0.9
-
22Effective Clearances15
-
31Clearances16
Lineups
- 1Marco SilvestriG
- 3Sol BambaCD-L
- 5Giuseppe BellusciCD-R
- 21Charlie TaylorLB
- 28Gaetano BerardiRB
- 24Tom AdeyemiCM
- 10Alex Mowatt↓LM
- 23Lewis Cook↓RM
- 9Chris WoodF
- 15Stuart DallasLF
- 2Sam ByramRF
- 22Ross Turnbull
- 4Scott Wootton↑
- 7Mirco Antenucci
- 11Souleymane Doukara↑
- 27Kalvin Phillips
- 19Lee Erwin
- 6Liam Cooper
- 1Tom HeatonG
- 5Michael KeaneCD-L
- 4Michael DuffCD-R
- 6Ben MeeLB
- 27Tendayi DarikwaRB
- 37Scott ArfieldCM-L
- 14David JonesCM-R
- 11Michael Kightly↓LM
- 21George BoydRM
- 10Jelle VossenCF-L
- 19Lukas JutkiewiczCF-R
- 17Marvin Sordell
- 23Stephen Ward
- 38Cameron Dummigan
- 34Tom Anderson
- 9Sam Vokes
- 22Matt Gilks
- 15Matthew Taylor↑
Last five games
BUR leads series 3-2
Times in Eastern. Live data refreshes on its own while the game is on.