Bristol City 2-0 Middlesbrough: Final score, stats and lineups
English League Championship · 2012/2013 English League Championship
Bristol City
11-6-20
- Albert Adomah 32'
- Steve Davies 52'
2-0
FT
Middlesbrough
17-3-17
Key events
-
Albert AdomahOff: Jonathan Stead17'
-
Albert Adomah32'
- Halftime 45'
-
46'
Andy HallidayOff: George Friend
-
Steve Davies52'
-
54'
Curtis MainOff: Marvin Emnes
-
75'
Emmanuel LedesmaOff: Nick Bailey
-
Sam BaldockOff: Steve Davies80'
-
88'
Stephen McManus
-
Brian HowardOff: Albert Adomah89'
- End Regular Time 90'
Team stats
-
3Corner Kicks4
-
51Possession49
-
9SHOTS4
-
5ON GOAL3
-
1Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2012/2013 English League Championship
- Kickoff
- Saturday, March 9, 2013, 10:00 AM ET
- Venue
- Ashton Gate, Bristol, England
- Attendance
- 13,524
- Series
- Series tied 2-2-1
Team stats
-
8Fouls10
-
0Yellow Cards1
-
0Red Cards0
-
0Offsides5
-
3Corner Kicks4
-
4Saves5
-
51Possession49
-
9SHOTS4
-
5ON GOAL3
-
0.6On Target %0.8
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
0Crosses3
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
1Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances0
Lineups
- 1Tom HeatonG
- 19Brendan MoloneyD
- 5Lewin NyatangaD
- 4Liam FontaineD
- 17Greg CunninghamD
- 10Liam KellyM
- 8Neil KilkennyM
- 25Marvin ElliottM
- 15Stephen PearsonM
- 9Jonathan Stead↓F
- 16Steve Davies↓F
- 22Dean GerkenG
- 12James WilsonD
- 39Matthew BatesD
- 11Brian Howard↑M
- 21Paul AndersonM
- 27Albert Adomah↓↑M
- 7Sam Baldock↑F
- 1Jason SteeleG
- 39Jonathan WoodgateD
- 6Stephen McManusD
- 4George Friend↓D
- 14Rhys WilliamsD
- 10Nick Bailey↓M
- 33Richard SmallwoodM
- 12Kieron DyerM
- 19Mustapha CarayolF
- 9Marvin Emnes↓F
- 27Scott McDonaldF
- 32Jayson LeutwilerG
- 15Seb HinesD
- 25Adam ReachD
- 18Andy Halliday↑M
- 11Emmanuel Ledesma↑F
- 23Curtis Main↑F
- 30Ishmael MillerF
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.