Reading 2-0 Leeds United: Final score, stats and lineups
English League Championship · 2011/2012 English League Championship
Reading
24-7-10
- Adam Le Fondre 84', 90'
2-0
FT
Leeds United
16-9-16
Key events
-
12'
Zac Thompson
-
Hal Robson-KanuOff: Jem Karacan40'
- Halftime 45'
-
52'
Paul Robinson
-
53'
Luciano Becchio
-
57'
Danny Pugh
-
Adam Le FondreOff: Noel Hunt69'
-
Adam Le Fondre84'
-
85'
Robbie RogersOff: Ross McCormack
-
85'
Danny WebberOff: Robert Snodgrass
-
87'
Mikael ForssellOff: Luciano Becchio
-
Adam Le Fondre90'
- End Regular Time 90'
-
Hayden MullinsOff: Hal Robson-Kanu90'+6'
Team stats
-
16Corner Kicks1
-
58Possession42
-
13SHOTS7
-
4ON GOAL4
-
0Blocked Shots9
Match info
- Competition
- English League Championship
- Round
- 2011/2012 English League Championship
- Kickoff
- Friday, April 6, 2012, 9:00 AM ET
- Venue
- Select Car Leasing Stadium, Reading, England
- Attendance
- 22,775
- Series
- REA leads series 1-0-4
Team stats
-
15Fouls12
-
0Yellow Cards3
-
0Red Cards1
-
3Offsides0
-
16Corner Kicks1
-
3Saves7
-
58Possession42
-
13SHOTS7
-
4ON GOAL4
-
0.3On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
8Accurate Crosses1
-
37Crosses3
-
0.2Cross %0.3
-
0.0Long Balls %0.0
-
0Blocked Shots9
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances24
Lineups
- 1Adam FedericiG
- 24Shaun CummingsD
- 5Alex PearceD
- 17Kaspars GorkssD
- 23Ian HarteD
- 14Jimmy KebeM
- 4Jem Karacan↓M
- 8Mikele LeigertwoodM
- 11Jobi McAnuffM
- 33Jason RobertsF
- 10Noel Hunt↓F
- 12Alex McCarthyG
- 19Hal Robson-Kanu↓↑M
- 26Hayden Mullins↑M
- 9Adam Le Fondre↑F
- 18Simon ChurchF
- 1Andy LonerganG
- 26Leigh BrombyD
- 4Alex BruceD
- 22Tom LeesD
- 33Paul RobinsonD
- 8Michael BrownM
- 29Zac ThompsonM
- 16Danny PughM
- 23Robert Snodgrass↓F
- 44Ross McCormack↓F
- 10Luciano Becchio↓F
- 31Charlie TaylorD
- 6Robbie Rogers↑F
- 9Billy PaynterF
- 18Mikael Forssell↑F
- 25Danny Webber↑F
Last five games
REA leads series 1-0-4
Times in Eastern. Live data refreshes on its own while the game is on.