Crystal Palace 1-2 Cardiff City: Final score, stats and lineups
English League Championship · 2011/2012 English League Championship
Crystal Palace
13-17-16
- Wilfried Zaha 13'
1-2
FT
Cardiff City
19-18-9
- Peter Whittingham 53'
- Don Cowie 62'
Key events
-
Wilfried Zaha13'
-
Owen Garvan45'
- Halftime 45'
-
50'
Kenny Miller
-
Matthew Parsons52'
-
53'
Peter Whittingham
-
Antonio PedrozaOff: Sean Scannell54'
-
62'
Don Cowie
-
64'
Aron Gunnarsson
-
72'
Darcy BlakeOff: Kevin McNaughton
-
Kyle De SilvaOff: Darren Ambrose73'
-
79'
Rudy GestedeOff: Kenny Miller
-
90'
Robert EarnshawOff: Joe Mason
- End Regular Time 90'
Team stats
-
1Corner Kicks3
-
43Possession57
-
4SHOTS16
-
1ON GOAL9
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2011/2012 English League Championship
- Kickoff
- Saturday, April 28, 2012, 7:30 AM ET
- Venue
- Selhurst Park, London, England
- Attendance
- 15,510
- Series
- Series tied 2-2-1
Team stats
-
7Fouls13
-
2Yellow Cards2
-
0Red Cards0
-
6Offsides1
-
1Corner Kicks3
-
9Saves2
-
43Possession57
-
4SHOTS16
-
1ON GOAL9
-
0.3On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
5Crosses2
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances4
Lineups
- 34Lewis PriceG
- 5Patrick MccarthyD
- 21Dean MoxeyD
- 26Matthew ParsonsD
- 4Jonathan ParrM
- 7Darren Ambrose↓M
- 10Owen GarvanM
- 28Stuart O'KeefeM
- 11Sean Scannell↓F
- 16Wilfried ZahaF
- 17Glenn MurrayF
- 40Ross FitzsimonsG
- 22Alex WynterD
- 36Kyle De Silva↑M
- 25Antonio Pedroza↑F
- 27Ibrahim SekajjaF
- 1David MarshallG
- 2Kevin McNaughton↓D
- 5Mark HudsonD
- 25Ben TurnerD
- 3Andrew TaylorD
- 13Liam LawrenceM
- 17Aron GunnarssonM
- 7Peter WhittinghamM
- 8Don CowieM
- 9Kenny Miller↓F
- 20Joe Mason↓F
- 22Tom HeatonG
- 23Darcy Blake↑M
- 37Stephen McPhailM
- 10Robert Earnshaw↑F
- 15Rudy Gestede↑F
Last five games
Series tied 2-2-1
Times in Eastern. Live data refreshes on its own while the game is on.