Queens Park Rangers 3-0 Doncaster Rovers: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Queens Park Rangers
7-2-0
- Kaspars Gorkss 53', 88'
- Adel Taarabt 81' (P)
3-0
FT
Doncaster Rovers
3-3-3
Key events
- Halftime 45'
-
Kaspars Gorkss53'
-
66'
Billy Sharp
-
Mikele LeigertwoodOff: Shaun Derry76'
-
79'
James HayterOff: Simon Gillett
-
80'
Neil Sullivan
-
Adel Taarabt (pen)81'
-
Patrick AgyemangOff: Heidar Helguson87'
-
Kaspars Gorkss88'
-
Tommy SmithOff: Jamie Mackie89'
- End Regular Time 90'
Team stats
-
4Corner Kicks8
-
58Possession42
-
4SHOTS11
-
0ON GOAL5
-
4Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Saturday, September 25, 2010, 10:00 AM ET
- Venue
- Loftus Road Stadium, England
- Attendance
- 13,990
- Series
- Series tied 2-2
Team stats
-
6Fouls8
-
0Yellow Cards2
-
0Red Cards0
-
6Offsides4
-
4Corner Kicks8
-
2Saves1
-
58Possession42
-
4SHOTS11
-
0ON GOAL5
-
0.0On Target %0.5
-
1Penalty Goals0
-
1Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
3Accurate Crosses1
-
3Crosses3
-
1.0Cross %0.3
-
0.0Long Balls %0.0
-
4Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
9Clearances0
Lineups
- 1Paddy KennyG
- 3Clint HillD
- 16Matthew ConnollyD
- 13Kaspars GorkssD
- 15Kyle WalkerD
- 4Shaun Derry↓M
- 10Akos BuzsakyM
- 7Adel TaarabtM
- 25Hogan EphraimM
- 12Jamie Mackie↓F
- 9Heidar Helguson↓F
- 24Radek CernyG
- 26Gary BorrowdaleD
- 6Mikele Leigertwood↑M
- 14Martin RowlandsM
- 35Josh ParkerM
- 19Patrick Agyemang↑F
- 21Tommy Smith↑F
- 1Neil SullivanG
- 3George FriendD
- 2James O'ConnorD
- 4Shelton MartisD
- 24Mustapha DumbuyaM
- 26James CoppingerM
- 18Simon Gillett↓M
- 16John OsterM
- 7Martin WoodsM
- 22Dean ShielsF
- 10Billy SharpF
- 33Gary WoodsG
- 11Adam Brian LockwoodD
- 21Sam HirdD
- 8Brian StockM
- 15Mark WilsonM
- 12James Hayter↑F
- 29Waide FairhurstF
Last five games
Series tied 2-2
Times in Eastern. Live data refreshes on its own while the game is on.