Millwall 0-0 Bristol City: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Millwall
16-13-12
0-0
FT
Bristol City
15-9-17
Key events
-
Josh McQuoid21'
- Halftime 45'
-
Scott BarronOff: Tony Craig46'
-
50'
Cole Skuse
-
58'
Martyn Woolford
-
Neil HarrisOff: Josh McQuoid62'
-
71'
Kalifa CisseOff: Cole Skuse
-
74'
Jamal Campbell-RyceOff: Brett Pitman
-
81'
Jamie McAllister
-
Hamer BouazzaOff: Andros Townsend82'
-
86'
David ClarksonOff: Martyn Woolford
- End Regular Time 90'
-
Steve Morison90'+2'
Team stats
-
10Corner Kicks5
-
46Possession54
-
10SHOTS9
-
1ON GOAL3
-
0Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Tuesday, April 12, 2011, 2:45 PM ET
- Venue
- The Den, London, England
- Attendance
- 11,108
- Series
- MIL leads series 2-1
Team stats
-
9Fouls6
-
1Yellow Cards3
-
1Red Cards0
-
2Offsides5
-
10Corner Kicks5
-
5Saves6
-
46Possession54
-
10SHOTS9
-
1ON GOAL3
-
0.1On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
2Accurate Crosses1
-
5Crosses1
-
0.4Cross %1.0
-
0.0Long Balls %0.0
-
0Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
1Clearances4
Lineups
- 1David FordeG
- 2Alan DunneD
- 5Paul RobinsonD
- 18Darren WardD
- 15Tony Craig↓D
- 17Tamika MkandawireD
- 14James HenryM
- 6Liam TrotterM
- 29Andros Townsend↓M
- 30Josh McQuoid↓M
- 20Steve MorisonF
- 23Steve MildenhallG
- 16Scott Barron↑D
- 35Darren PurseD
- 8Hamer Bouazza↑M
- 26Nadjim AbdouM
- 9Neil Harris↑F
- 32John MarquisF
- 1David JamesG
- 28Jordan SpenceD
- 22Lewin NyatangaD
- 5Damion StewartD
- 3Jamie McAllisterD
- 27Albert AdomahM
- 7Marvin ElliottM
- 14Cole Skuse↓M
- 11Martyn Woolford↓M
- 10Nicky MaynardF
- 34Brett Pitman↓F
- 12Dean GerkenG
- 23Joe EdwardsD
- 8Lee JohnsonM
- 20Jamal Campbell-Ryce↑M
- 21Kalifa Cisse↑M
- 9David Clarkson↑F
- 30Jonathan SteadF
Last five games
MIL leads series 2-1
Times in Eastern. Live data refreshes on its own while the game is on.