Middlesbrough 2-2 Hull City: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Middlesbrough
5-3-11
- Leroy Lita 29'
- Scott McDonald 46'
2-2
FT
Hull City
5-7-7
- Robert Koren 20'
- Anthony Gerrard 41'
Key events
-
20'
Robert Koren
-
Leroy Lita29'
-
32'
Paul McShaneOff: Ian Ashbee
-
41'
Anthony Gerrard
- Halftime 45'
-
Scott McDonald46'
-
Tarmo KinkOff: Mickaël Tavares65'
-
70'
Jay SimpsonOff: Cameron Stewart
-
80'
Nolberto SolanoOff: Nick Barmby
-
Kris BoydOff: Scott McDonald85'
- End Regular Time 90'
Team stats
-
6Corner Kicks2
-
51Possession49
-
9SHOTS7
-
4ON GOAL2
-
5Blocked Shots3
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Saturday, November 27, 2010, 10:00 AM ET
- Venue
- The Riverside Stadium, England
- Attendance
- 15,075
- Series
- MID leads series 2-1-1
Team stats
-
12Fouls16
-
0Yellow Cards0
-
0Red Cards0
-
6Offsides2
-
6Corner Kicks2
-
0Saves5
-
51Possession49
-
9SHOTS7
-
4ON GOAL2
-
0.4On Target %0.3
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
1Accurate Crosses3
-
13Crosses12
-
0.1Cross %0.3
-
0.0Long Balls %0.0
-
5Blocked Shots3
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
8Clearances10
Lineups
- 30Jason SteeleG
- 29Tony McMahonD
- 4Matthew BatesD
- 5David WheaterD
- 27Joe BennettD
- 17Barry RobsonM
- 37Mickaël Tavares↓M
- 10Nick BaileyM
- 32Marvin EmnesF
- 15Leroy LitaF
- 7Scott McDonald↓F
- 39Connor RipleyG
- 2Justin HoyteD
- 38Cameron ParkM
- 20Julio ArcaM
- 33Richard SmallwoodM
- 9Kris Boyd↑F
- 11Tarmo Kink↑F
- 29Vito MannoneG
- 30Liam RoseniorD
- 2Kamil ZayatteD
- 25Anthony GerrardD
- 3Andy DawsonD
- 32Cameron Stewart↓M
- 22Robert KorenM
- 4Ian Ashbee↓M
- 8James HarperM
- 18Nick Barmby↓M
- 7Richard GarciaF
- 1Matt DukeG
- 5Paul McShane↑D
- 11Kevin KilbaneM
- 12John BostockM
- 20Jamie DevittM
- 24 Nolberto Solano↑M
- 23Jay Simpson↑F
Last five games
MID leads series 2-1-1
Times in Eastern. Live data refreshes on its own while the game is on.