Reading 0-1 Swansea City: Final score, stats and lineups
English League Championship · 2010/2011 English League Championship
Reading
4-4-4
0-1
FT
Swansea City
6-2-4
- Scott Sinclair 35'
Key events
-
20'
David CotterillOff: Mark Gower
-
32'
Angel Rangel
-
35'
Scott Sinclair
- Halftime 45'
-
Chris Armstrong48'
-
Noel HuntOff: Hal Robson-Kanu66'
-
76'
Darren Pratley
-
76'
Frank NoubleOff: Stephen Dobbie
-
Simon ChurchOff: Shane Long76'
-
85'
Albert Polo SerranOff: Nathan Dyer
-
88'
David Cotterill
- End Regular Time 90'
Team stats
-
14Corner Kicks2
-
51Possession49
-
9SHOTS6
-
3ON GOAL4
-
1Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2010/2011 English League Championship
- Kickoff
- Saturday, October 16, 2010, 10:00 AM ET
- Venue
- Select Car Leasing Stadium, Reading, England
- Attendance
- 18,418
- Series
- REA leads series 2-1-2
Team stats
-
20Fouls14
-
1Yellow Cards3
-
0Red Cards0
-
1Offsides1
-
14Corner Kicks2
-
2Saves4
-
51Possession49
-
9SHOTS6
-
3ON GOAL4
-
0.3On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
3Crosses1
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
3Clearances9
Lineups
- 1Adam FedericiG
- 2Andy GriffinD
- 5Matthew MillsD
- 15Zurab KhizanishviliD
- 23Ian HarteD
- 33Chris ArmstrongD
- 14Jimmy KebeM
- 4Jem KaracanM
- 11Jobi McAnuffM
- 19Hal Robson-Kanu↓M
- 9Shane Long↓F
- 41Alex McCarthyG
- 24Shaun CummingsD
- 26Alex PearceD
- 17Michail AntonioM
- 20Brian HowardM
- 10Noel Hunt↑F
- 18Simon Church↑F
- 1Dorus de VriesG
- 22Angel RangelD
- 2Ashley WilliamsD
- 16Garry MonkD
- 5Alan TateD
- 12Nathan Dyer↓M
- 8Darren PratleyM
- 10Andrea OrlandiM
- 27Mark Gower↓M
- 21Scott SinclairM
- 14Stephen Dobbie↓F
- 25Yves Ma-KalambayG
- 3Neil TaylorD
- 17Albert Polo Serran↑D
- 7David Cotterill↑M
- 11Cedric Van der GunM
- 9Craig BeattieF
- 19Frank Nouble↑F
Last five games
REA leads series 2-1-2
Times in Eastern. Live data refreshes on its own while the game is on.