Blackpool 2-0 Birmingham City: Final score, stats and lineups
English League Championship · 2008/2009 English League Championship
Blackpool
8-10-11
- DJ Campbell 13'
- Keith Southern 37'
2-0
FT
Birmingham City
16-7-6
Key events
-
DJ Campbell13'
-
Keith Southern37'
- Halftime 45'
-
46'
James McFaddenOff: Scott Sinclair
-
52'
Maik Taylor
-
56'
Kevin PhillipsOff: Stuart Parnaby
-
Claus Bech JorgensenOff: Keith Southern59'
-
Roy O'Donovan63'
-
66'
Keith FaheyOff: Franck Queudrue
-
DJ Campbell70'
-
Claus Bech Jorgensen74'
-
Graeme OwensOff: Roy O'Donovan79'
-
Stephen CraineyOff: Joseph Martin87'
- End Regular Time 90'
Team stats
-
3Corner Kicks1
-
46Possession54
-
8SHOTS14
-
4ON GOAL5
-
2Blocked Shots1
Match info
- Competition
- English League Championship
- Round
- 2008/2009 English League Championship
- Kickoff
- Saturday, January 24, 2009, 10:00 AM ET
- Venue
- Bloomfield Road, England
- Attendance
- 8,105
- Series
- BLP leads series 2-0
Team stats
-
8Fouls11
-
2Yellow Cards1
-
1Red Cards0
-
3Offsides6
-
3Corner Kicks1
-
6Saves6
-
46Possession54
-
8SHOTS14
-
4ON GOAL5
-
0.5On Target %0.4
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
8Accurate Crosses3
-
17Crosses9
-
0.5Cross %0.3
-
0.0Long Balls %0.0
-
2Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances6
Lineups
- 1Paul RachubkaG
- 25Shaun BarkerD
- 6Ian EvattD
- 24Rob EdwardsD
- 37Ian HarteD
- 4Keith Southern↓M
- 14David FoxM
- 18Joseph Martin↓M
- 7Roy O'Donovan↓F
- 9DJ CampbellF
- 12Gary Taylor-FletcherF
- 21Matt GilksG
- 3Stephen Crainey↑D
- 16Claus Bech Jorgensen↑M
- 22Graeme Owens↑M
- 23Daniel NardielloF
- 1Maik TaylorG
- 21Stuart Parnaby↓D
- 15Radhi JaidiD
- 6Liam RidgewellD
- 20Franck Queudrue↓D
- 7Sebastian LarssonM
- 26Lee CarsleyM
- 4Lee BowyerM
- 19Scott Sinclair↓M
- 33Hamer BouazzaM
- 10Cameron JeromeF
- 13Colin DoyleG
- 5Martin TaylorD
- 30Keith Fahey↑M
- 9Kevin Phillips↑F
- 16James McFadden↑F
Last five games
BLP leads series 2-0
Times in Eastern. Live data refreshes on its own while the game is on.