Reading 6-0 Sheffield Wednesday: Final score, stats and lineups
English League Championship · 2008/2009 English League Championship
Reading
3-1-2
- Kevin Doyle 5', 9', 62'
- André Bikey 30'
- Noel Hunt 50', 64'
6-0
FT
Sheffield Wednesday
2-2-2
Key events
-
Kevin Doyle5'
-
Kevin Doyle9'
-
André Bikey30'
- Halftime 45'
-
Noel Hunt50'
-
53'
Peter Gilbert
-
55'
Wade SmallOff: Etienne Esajas
-
Kevin Doyle62'
-
62'
Jimmy SmithOff: Sean Mcallister
-
Shane LongOff: Kevin Doyle63'
-
Noel Hunt64'
-
Bobby ConveyOff: Stephen Hunt67'
-
69'
Francis JeffersOff: Deon Burton
-
Julian KellyOff: Noel Hunt77'
- End Regular Time 90'
Team stats
-
9Corner Kicks2
-
49Possession51
-
9SHOTS9
-
4ON GOAL6
-
0Blocked Shots0
Match info
- Competition
- English League Championship
- Round
- 2008/2009 English League Championship
- Kickoff
- Tuesday, September 16, 2008, 3:00 PM ET
- Venue
- Select Car Leasing Stadium, Reading, England
- Attendance
- 18,159
- Series
- REA leads series 2-1-1
Team stats
-
7Fouls8
-
0Yellow Cards1
-
0Red Cards0
-
6Offsides10
-
9Corner Kicks2
-
7Saves6
-
49Possession51
-
9SHOTS9
-
4ON GOAL6
-
0.4On Target %0.7
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
5Accurate Crosses1
-
12Crosses3
-
0.4Cross %0.3
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances8
Lineups
- 1Marcus HahnemannG
- 22Liam RoseniorD
- 23André BikeyD
- 26Alex PearceD
- 3Chris ArmstrongD
- 14Jimmy KebeM
- 15James HarperM
- 21Jem KaracanM
- 10Stephen Hunt↓M
- 9Kevin Doyle↓F
- 11Noel Hunt↓F
- 32Adam FedericiG
- 18Sam SodjeD
- 42Julian Kelly↑D
- 17Bobby Convey↑M
- 24Shane Long↑F
- 1Lee GrantG
- 19Tony McMahonD
- 16Richard WoodD
- 2Thomas SpurrD
- 3Peter GilbertD
- 23Jermaine JohnsonM
- 17James O'ConnorM
- 8Sean Mcallister↓M
- 11Etienne Esajas↓M
- 10Deon Burton↓F
- 7Marcus TudgayF
- 22Richard O'DonnellG
- 14Jimmy Smith↑M
- 26Wade Small↑M
- 9Francis Jeffers↑F
- 18Leon ClarkeF
Last five games
REA leads series 2-1-1
Times in Eastern. Live data refreshes on its own while the game is on.