Kilmarnock 1-2 Ross County: Final score, stats and lineups
Scottish Premiership · 2014/2015 Scottish Premier League
Kilmarnock
11-8-19
- Greg Kilpie 36'
1-2
FT
Ross County
12-8-18
- Liam Boyce 63'
- Rocco Quinn 76'
Key events
-
Mark Connolly18'
-
Greg Kilpie36'
- Halftime 45'
-
46'
Rocco QuinnOff: Martin Woods
-
54'
Craig CurranOff: Tony Dingwall
-
David SymeOff: Mark Connolly60'
-
63'
Liam Boyce
-
Rory McKenzieOff: Temitope Obadeyi67'
-
Paul CairneyOff: Aaron Splaine73'
-
76'
Rocco Quinn
-
78'
Richard BrittainOff: Raffaele De Vita
-
Ross Barbour79'
- End Regular Time 90'
Team stats
-
0Corner Kicks0
-
48Possession52
-
10SHOTS15
-
4ON GOAL8
-
0Blocked Shots0
Match info
- Competition
- Scottish Premiership
- Round
- 2014/2015 Scottish Premier League
- Kickoff
- Saturday, May 23, 2015, 10:00 AM ET
- Venue
- Rugby Park, Scotland
- Attendance
- 4,226
- Series
- ROSS leads series 3-1-1
Team stats
-
10Fouls5
-
2Yellow Cards0
-
0Red Cards0
-
2Offsides4
-
0Corner Kicks0
-
5Saves2
-
48Possession52
-
10SHOTS15
-
4ON GOAL8
-
0.4On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
0Accurate Crosses0
-
11Crosses7
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances3
Lineups
- 13Conor BrennanG
- 26Mark O'HaraD
- 18Lee AshcroftD
- 6Mark Connolly↓D
- 2Ross BarbourD
- 30Greg KilpieM
- 19Craig SlaterM
- 20Aleksei EremenkoM
- 37Aaron Splaine↓M
- 16Temitope Obadeyi↓F
- 28Josh MagennisF
- 1Craig SamsonG
- 35Adam HodgeD
- 11Paul Cairney↑M
- 36David Syme↑M
- 7Rory McKenzie↑F
- 14Nathan EcclestonF
- 1Antonio RegueroG
- 44Marcus FraserD
- 5Scott BoydD
- 43Paul QuinnD
- 12Jamie ReckfordD
- 40Michael GardineM
- 26Martin Woods↓M
- 36Jackson IrvineM
- 24Raffaele De Vita↓M
- 30Tony Dingwall↓F
- 16Liam BoyceF
- 21Mark BrownG
- 4Rocco Quinn↑M
- 8Richard Brittain↑M
- 10Filip KissM
- 11Craig Curran↑F
- 20Darvydas SernasF
- 29Kyle MacleodF
Last five games
ROSS leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.