Chapecoense 0-0 Atlético-MG: Final score, stats and lineups
Copa do Brasil · Round of 16
Chapecoense
0-0
FT-Pens
4-3 on penalties
Atlético-MG
2nd Leg: Tied on aggregate: CHA advance 4-3 on penalties
Key events
-
Wellington Paulista41'
- Halftime 45'+3'
-
56'
Patric
-
63'
ErikOff: Rómulo Otero
-
71'
EliasOff: Gustavo Blanco
-
75'
Fábio Santos
-
BrunoOff: Arthur Caike77'
-
Luiz AntonioOff: Guilherme Augusto84'
-
NádsonOff: Héctor Canteros87'
-
90'+3'
Fábio Santos
-
90'+4'
LuanOff: Adílson
- End Regular Time 90'+5'
Team stats
-
8Corner Kicks5
-
39.1Possession60.9
-
15SHOTS13
-
1ON GOAL6
-
6Blocked Shots3
Match info
- Competition
- Copa do Brasil
- Round
- Round of 16
- Kickoff
- Wednesday, May 16, 2018, 6:30 PM ET
- Series
- CAM leads series 3-1-1
Team stats
-
11Fouls21
-
1Yellow Cards1
-
0Red Cards1
-
2Offsides2
-
8Corner Kicks5
-
6Saves1
-
39.1Possession60.9
-
15SHOTS13
-
1ON GOAL6
-
0.1On Target %0.5
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
208Accurate Passes400
-
299Passes499
-
0.7Pass Completion %0.8
-
6Accurate Crosses3
-
29Crosses13
-
0.2Cross %0.2
-
59Long Balls64
-
21Accurate Long Balls31
-
0.4Long Balls %0.5
-
6Blocked Shots3
-
17Effective Tackles9
-
22Tackles11
-
0.8Tackle %0.8
-
19Effective Clearances26
-
19Clearances26
Lineups
- 93JandreiG
- 23DouglasCD-L
- 3Rafael ThyereCD-R
- 6Bruno PachecoLB
- 20ApodiRB
- 8Héctor Canteros↓AM
- 15Márcio AraújoLM
- 55AmaralRM
- 9Wellington PaulistaF
- 18Arthur Caike↓AM-L
- 7Guilherme Augusto↓AM-R
- 86Elicarlos
- 10Nenén
- 31Kendyl Pirkey
- 28Alan Ruschel
- 88Luiz Antonio↑
- 17Vinicius Freitas
- 39Júnior Santos
- 84Ivan
- 2Eduardo
- 11Nádson↑
- 21Luiz Otávio
- 29Bruno↑
- 1VictorG
- 17BremerCD-L
- 3Léo SilvaCD-R
- 21Adílson↓DM
- 6Fábio SantosLB
- 29PatricRB
- 30Gustavo Blanco↓CM-L
- 10CazaresCM-R
- 23Róger GuedesLM
- 11Rómulo Otero↓RM
- 9Ricardo OliveiraF
- 7Elias↑
- 25Yago
- 27Luan↑
- 4Gabriel
- 40Cleiton
- 20Matheus Galdezani
- 44Alerrando
- 28Iago Maidana
- 18Erik↑
- 26Juninho
- 31Michael
- 8Tomás Andrade
Last five games
CAM leads series 3-1-1
Times in Eastern. Live data refreshes on its own while the game is on.