RB Salzburg 0-0 Standard Liege: Final score, stats and lineups
UEFA Europa League · Second Round
RB Salzburg
0-0
FT
Standard Liege
2nd Leg: Standard Liege win 3-2 on aggregate
Key events
-
19'
Axel Witsel
- Halftime 45'
-
Simon Cziommer45'+2'
-
Ibrahim Sekagya55'
-
Roman WallnerOff: Simon Cziommer64'
-
70'
Sébastien Pocognoli
-
72'
Mehdi GonzalezOff: Milan Jovanovic
-
Alexander ZicklerOff: Milan Dudic74'
-
81'
Eliaquim MangalaOff: Benjamin Nicaise
- End Regular Time 90'
-
90'+3'
Moussa TraoreOff: Dieumerci Mbokani
-
90'+5'
Mehdi Gonzalez
Team stats
-
3Corner Kicks3
-
50Possession50
-
11SHOTS7
-
3ON GOAL4
-
1Blocked Shots1
Match info
- Competition
- UEFA Europa League
- Round
- Second Round
- Kickoff
- Thursday, February 25, 2010, 3:05 PM ET
- Venue
- Bullen-Arena
- Attendance
- 26,500
- Series
- STL leads series 1-0
Team stats
-
12Fouls14
-
2Yellow Cards3
-
0Red Cards0
-
1Offsides2
-
3Corner Kicks3
-
3Saves6
-
50Possession50
-
11SHOTS7
-
3ON GOAL4
-
0.3On Target %0.6
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
4Accurate Crosses2
-
10Crosses7
-
0.4Cross %0.3
-
0.0Long Balls %0.0
-
1Blocked Shots1
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
5Clearances4
Lineups
- 1Eddie GustafssonG
- 3Milan Dudic↓D
- 23Ibrahim SekagyaD
- 5Rabiu AfolabiD
- 17Andreas UlmerD
- 14Barry OpdamD
- 13Somen TchoyiM
- 24Christoph LeitgebM
- 18Dusan SventoM
- 19Simon Cziommer↓F
- 21Marc JankoF
- 33Heinz ArzbergerG
- 10Nikola PokrivacM
- 25Admir VladavicM
- 7Alexander Zickler↑F
- 8Thomas AugustinussenF
- 16Karel PitakF
- 39Roman Wallner↑F
- 38Sinan BolatG
- 17Marcos CamozzatoD
- 3Victor RamosD
- 19Adama SarrD
- 55Sébastien PocognoliD
- 28Axel WitselM
- 8Steven DefourM
- 26Benjamin Nicaise↓M
- 23Milan Jovanovic↓M
- 9Dieumerci Mbokani↓F
- 10Igor de CamargoF
- 1Kristof van HoutG
- 25Rami GershonD
- 2Reginal GoreuxM
- 7Wilfried DalmatM
- 22Eliaquim Mangala↑M
- 33Mehdi Gonzalez↑M
- 20Moussa Traore↑F
Last five games
STL leads series 1-0
Times in Eastern. Live data refreshes on its own while the game is on.