Reading 2-0 Leicester City: Resultado final, estadísticas y alineaciones
English League Championship · 2005/2006 English League Championship
Reading
20-6-1
- Kevin Doyle 60'
- Brynjar Gunnarsson 87'
2-0
FT
Leicester City
5-11-10
Jugadas clave
- Halftime 45'
-
Kevin Doyle60'
-
Stephen HuntSale: Bobby Convey71'
-
73'
Richard StearmanSale: Patrik Gerrbrand
-
73'
Elvis HammondSale: Stephen Hughes
-
73'
Ryan SmithSale: Joe Hamill
-
Shane LongSale: Dave Kitson80'
-
Brynjar GunnarssonSale: John Oster83'
-
Brynjar Gunnarsson87'
- End Regular Time 90'
Estadísticas del equipo
-
4Corner Kicks3
-
54Possession46
-
5SHOTS2
-
3ON GOAL1
-
0Blocked Shots0
Información del partido
- Competencia
- English League Championship
- Jornada
- 2005/2006 English League Championship
- Inicio
- miércoles, 28 de diciembre de 2005, 3:00 PM ET
- Estadio
- Select Car Leasing Stadium, Reading, England
- Asistencia
- 22,061
- Serie
- LEI leads series 2-1-2
Estadísticas del equipo
-
13Fouls14
-
4Yellow Cards2
-
0Red Cards0
-
7Offsides2
-
4Corner Kicks3
-
2Saves2
-
54Possession46
-
5SHOTS2
-
3ON GOAL1
-
0.6On Target %0.0
-
0Penalty Goals0
-
0Penalty Kicks Taken0
-
0Accurate Passes0
-
0Passes0
-
0.0Pass Completion %0.0
-
3Crosses0
-
0.0Cross %0.0
-
0.0Long Balls %0.0
-
0Blocked Shots0
-
0Effective Tackles0
-
0Tackles0
-
0.0Tackle %0.0
-
0Effective Clearances0
-
2Clearances2
Alineaciones
- 1Marcus HahnemannG
- 2Graeme MurtyD
- 3Nicky ShoreyD
- 5Ibrahima SonkoD
- 16Ivar IngimarssonD
- 4Steve SidwellM
- 11John Oster↓M
- 15James HarperM
- 17Bobby Convey↓M
- 12Dave Kitson↓F
- 19Kevin DoyleF
- 21Graham StackG
- 23Chris MakinD
- 6Brynjar Gunnarsson↑M
- 10Stephen Hunt↑M
- 24Shane Long↑F
- 1Robert DouglasG
- 2Alan MayburyD
- 3Patrick KisnorboD
- 5Patrick MccarthyD
- 24Patrik Gerrbrand↓D
- 4Stephen Hughes↓M
- 6Gareth WilliamsM
- 7Momo SyllaM
- 16Joey GudjónssonM
- 23Joe Hamill↓M
- 10Mark De VriesF
- 13Paul HendersonG
- 17Richard Stearman↑D
- 8Iain HumeF
- 18Elvis Hammond↑F
- 21Ryan Smith↑F
Últimos cinco partidos
LEI leads series 2-1-2
Horarios del Este. Los datos en vivo se actualizan solos durante el partido.